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Currently, most SE model update logic runs when the user is making changes in moveMoved() which may slow down the rendering performance at times. To improve rendering performance, move some of this logic into the mouseReleased() handler funcion
The text was updated successfully, but these errors were encountered:
Currently, most SE model update logic runs when the user is making changes in
moveMoved()
which may slow down the rendering performance at times. To improve rendering performance, move some of this logic into themouseReleased()
handler funcionThe text was updated successfully, but these errors were encountered: