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JIT: Consider block weights instead of BBF_RUN_RARELY flag in fgMoveColdBlocks (#103492)
Based on feedback in #102763 (comment), define "cold" blocks based on whether their weights are below a certain threshold, rather than only considering blocks marked with BBF_RUN_RARELY, in fgMoveColdBlocks. I added a BasicBlock method for doing this weight check rather than localizing it to fgMoveColdBlocks, as I plan to use it elsewhere in the layout phase.
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