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High memory usage on Mac #117
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What do you think @developersu about calling the garbage collector to maintain an acceptable use of the RAM? If you want I could try it. |
@manuelsblanco sure, go ahead =) Also we can just run application with AFAIK java automatically allocates some (huge) amount of virtual memory. No matter how much memory you have it's like some percent of it. |
I'm going to think of several strategies to reduce the use of RAM, maybe call the gc() and use the right type of primitive to save memory. |
Can you guide me in order to solve this? Failed to execute goal on project ns-usbloader: Could not resolve dependencies for project loper:ns-usbloader:jar:6.2: Could not find artifact ru.redrise:libKonogonka:jar:0.1-SNAPSHOT |
@manuelsblanco Ok, I guess it's fixed now. You can try again with latest sources. |
Describe the bug (mandatory)
After running the app for an hour or so the memory usage is over 5GB. One time it got up to 8GB
Information about environment (mandatory):
openjdk version "11.0.14.1" 2022-02-08 LTS
OpenJDK Runtime Environment Zulu11.54+25-CA (build 11.0.14.1+1-LTS)
OpenJDK 64-Bit Server VM Zulu11.54+25-CA (build 11.0.14.1+1-LTS, mixed mode)
Steps to reproduce
On macOS open the app and use it for an hour. I transferred games over usb during this time
Expected behavior
Memory usage stays at an acceptable level
Screenshots and/or information from application log
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Did you see this issue in previous versions?
Don't know
Additional context
Add any other context about the problem here
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