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6 files changed

+42
-42
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_data/ref/beta/camera.json

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@@ -613,7 +613,7 @@
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],
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"info": {
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"brief": "Camera API documentation",
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"description": "Messages to control camera components and camera focus.",
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"description": "Camera functions, messages and constants.",
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"file": "",
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"group": "COMPONENTS",
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"language": "",

_data/ref/beta/dmGameObject.json

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@@ -4751,13 +4751,14 @@
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}
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],
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"info": {
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"brief": "SDK Component API documentation",
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"description": "<span class=\"file\"><dmsdk/gameobject/component.h></span>\nApi for manipulating game object components (WIP)",
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"file": "",
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"brief": "Game object property container",
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"description": "API for game object property container",
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"file": "dmsdk/gameobject/gameobject_props.h",
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"group": "DEFOLD SDK",
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"language": "",
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"name": "Component",
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"name": "PropertyContainer",
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"namespace": "dmGameObject",
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"notes": [],
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"path": ""
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"path": "engine/gameobject/src/dmsdk/gameobject/gameobject_props.h"
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}
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}

_data/ref/beta/dmGameSystem.json

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@@ -514,14 +514,13 @@
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}
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],
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"info": {
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"brief": "SDK Gui Component API documentation",
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"description": "Built-in scripting functions.",
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"file": "dmsdk/gamesys/gui.h",
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"group": "DEFOLD SDK",
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"brief": "Component render constant API documentation",
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"description": "<span class=\"file\"><dmsdk/gamesystem/render_constants.h></span>\nApi for setting and updating component render constants",
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"file": "",
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"language": "",
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"name": "GameSystem Gui",
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"name": "Component Render Constants",
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"namespace": "dmGameSystem",
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"notes": [],
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"path": "engine/gamesys/src/dmsdk/gamesys/gui.h"
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"path": ""
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}
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}

_data/ref/beta/dmMemory.json

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@@ -101,14 +101,14 @@
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}
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],
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"info": {
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"brief": "SDK Alloca API documentation",
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"description": "Alloca functions.",
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"file": "dmsdk/dlib/dalloca.h",
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"brief": "SDK Memory API documentation",
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"description": "Memory allocation functions",
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"file": "dmsdk/dlib/memory.h",
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"group": "DEFOLD SDK",
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"language": "",
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"name": "Alloca",
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"name": "Memory",
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"namespace": "dmMemory",
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"notes": [],
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"path": "engine/dlib/src/dmsdk/dlib/dalloca.h"
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"path": "engine/dlib/src/dmsdk/dlib/memory.h"
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}
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}

_data/ref/beta/dmScript.json

+2-2
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@@ -2115,12 +2115,12 @@
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"info": {
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"brief": "SDK Script API documentation",
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"description": "Built-in scripting functions.",
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"file": "dmsdk/gamesys/script.h",
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"file": "dmsdk/script/script.h",
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"group": "DEFOLD SDK",
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"language": "",
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"name": "Script",
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"namespace": "dmScript",
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"notes": [],
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"path": "engine/gamesys/src/dmsdk/gamesys/script.h"
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"path": "engine/dlib/src/dmsdk/script/script.h"
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}
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}

_data/refindex.json

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"type": "c",
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"url": "/ref/alpha/dmMemory"
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},
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{
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"branch": "beta",
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"filename": "dmMemory",
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"name": "Alloca",
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"namespace": "dmMemory",
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"type": "c",
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"url": "/ref/beta/dmMemory"
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},
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{
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"branch": "stable",
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"filename": "dmMemory",
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"url": "/ref/stable/physics"
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},
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{
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"branch": "alpha",
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"filename": "dmGameObject",
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"name": "Component",
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"namespace": "dmGameObject",
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"branch": "beta",
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"filename": "dmGameSystem",
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"name": "Component Render Constants",
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"namespace": "dmGameSystem",
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"type": "c",
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"url": "/ref/alpha/dmGameObject"
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"url": "/ref/beta/dmGameSystem"
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},
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{
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"branch": "beta",
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"branch": "alpha",
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"filename": "dmGameObject",
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"name": "Component",
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"namespace": "dmGameObject",
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"type": "c",
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"url": "/ref/beta/dmGameObject"
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"url": "/ref/alpha/dmGameObject"
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},
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{
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"branch": "alpha",
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"type": "c",
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"url": "/ref/alpha/dmGameSystem"
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},
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{
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"branch": "beta",
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"filename": "dmGameSystem",
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"name": "GameSystem Gui",
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"namespace": "dmGameSystem",
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"type": "c",
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"url": "/ref/beta/dmGameSystem"
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},
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{
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"branch": "stable",
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"filename": "dmGameSystem",
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"type": "lua",
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"url": "/ref/stable/math"
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},
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{
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"branch": "beta",
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"filename": "dmMemory",
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"name": "Memory",
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"namespace": "dmMemory",
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"type": "c",
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"url": "/ref/beta/dmMemory"
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},
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{
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"branch": "alpha",
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"filename": "dmMessage",
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"type": "c",
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"url": "/ref/stable/dmProfile"
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},
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{
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"branch": "beta",
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"filename": "dmGameObject",
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"name": "PropertyContainer",
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"namespace": "dmGameObject",
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"type": "c",
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"url": "/ref/beta/dmGameObject"
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},
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{
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"branch": "alpha",
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"filename": "dmRender",

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