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5 files changed

+42
-40
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_data/ref/alpha/camera.json

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@@ -613,7 +613,7 @@
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],
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"info": {
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"brief": "Camera API documentation",
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"description": "Messages to control camera components and camera focus.",
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"description": "Camera functions, messages and constants.",
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"file": "",
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"group": "COMPONENTS",
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"language": "",

_data/ref/alpha/dmGameObject.json

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"type": "TYPEDEF"
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},
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{
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"brief": "Handle to a list of properties (gameobject_props.h...",
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"description": "Handle to a list of properties (gameobject_props.h)",
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"brief": "Opaque handle to a list of properties",
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"description": "Opaque handle to a list of properties",
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"error": "",
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"examples": "",
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"language": "",
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"type": "TYPEDEF"
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},
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{
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"brief": "Opaque handle to a list of properties",
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"description": "Opaque handle to a list of properties",
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"brief": "Handle to a list of properties (gameobject_props.h...",
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"description": "Handle to a list of properties (gameobject_props.h)",
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"error": "",
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"examples": "",
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"language": "",
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}
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],
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"info": {
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"brief": "Game object property container",
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"description": "API for game object property container",
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"file": "dmsdk/gameobject/gameobject_props.h",
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"brief": "Game object functions",
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"description": "API for manipulating game objects",
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"file": "dmsdk/gameobject/gameobject.h",
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"group": "DEFOLD SDK",
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"language": "",
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"name": "PropertyContainer",
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"name": "Gameobject",
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"namespace": "dmGameObject",
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"notes": [],
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"path": "engine/gameobject/src/dmsdk/gameobject/gameobject_props.h"
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"path": "engine/gameobject/src/dmsdk/gameobject/gameobject.h"
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}
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}

_data/ref/alpha/dmGameSystem.json

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@@ -514,13 +514,14 @@
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}
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],
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"info": {
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"brief": "Component render constant API documentation",
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"description": "<span class=\"file\"><dmsdk/gamesystem/render_constants.h></span>\nApi for setting and updating component render constants",
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"file": "",
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"brief": "SDK Gui Component API documentation",
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"description": "Built-in scripting functions.",
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"file": "dmsdk/gamesys/gui.h",
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"group": "DEFOLD SDK",
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"language": "",
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"name": "Component Render Constants",
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"name": "GameSystem Gui",
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"namespace": "dmGameSystem",
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"notes": [],
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"path": ""
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"path": "engine/gamesys/src/dmsdk/gamesys/gui.h"
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}
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}

_data/ref/alpha/dmGraphics.json

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}
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],
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"info": {
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"brief": "Graphics API documentation",
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"description": "<span class=\"file\"><dmsdk/graphics/graphics_opengl.h></span>\nGraphics OpenGL API",
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"file": "",
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"brief": "SDK Graphics API documentation",
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"description": "Platform specific native graphics functions.",
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"file": "dmsdk/graphics/graphics_native.h",
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"group": "DEFOLD SDK",
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"language": "",
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"name": "Graphics OpenGL",
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"name": "Graphics",
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"namespace": "dmGraphics",
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"notes": [],
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"path": ""
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"path": "engine/dlib/src/dmsdk/graphics/graphics_native.h"
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}
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}

_data/refindex.json

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"type": "defold",
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"url": "/ref/stable/physics"
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},
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{
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"branch": "alpha",
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"filename": "dmGameSystem",
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"name": "Component Render Constants",
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"namespace": "dmGameSystem",
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"type": "c",
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"url": "/ref/alpha/dmGameSystem"
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},
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{
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"branch": "beta",
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"filename": "dmGameSystem",
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},
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{
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"branch": "alpha",
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"filename": "dmGraphics",
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"name": "Graphics OpenGL",
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"namespace": "dmGraphics",
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"filename": "dmGameObject",
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"name": "Gameobject",
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"namespace": "dmGameObject",
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"type": "c",
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"url": "/ref/alpha/dmGraphics"
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"url": "/ref/alpha/dmGameObject"
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},
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{
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"branch": "alpha",
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"filename": "dmGameSystem",
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"name": "GameSystem Gui",
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"namespace": "dmGameSystem",
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"type": "c",
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"url": "/ref/alpha/dmGameSystem"
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},
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{
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"branch": "beta",
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"type": "c",
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"url": "/ref/stable/dmGraphics"
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},
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{
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"branch": "alpha",
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"filename": "dmGraphics",
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"name": "Graphics",
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"namespace": "dmGraphics",
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"type": "c",
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"url": "/ref/alpha/dmGraphics"
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},
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{
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"branch": "alpha",
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"filename": "graphics",
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"type": "c",
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"url": "/ref/stable/dmProfile"
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},
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{
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"branch": "alpha",
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"filename": "dmGameObject",
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"name": "PropertyContainer",
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"namespace": "dmGameObject",
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"type": "c",
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"url": "/ref/alpha/dmGameObject"
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},
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{
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"branch": "beta",
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"filename": "dmGameObject",

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