diff --git a/README.md b/README.md index 6f11030..5b1bb59 100644 --- a/README.md +++ b/README.md @@ -61,7 +61,7 @@ To use the ControlNet Depth2img model, please download `control_sd15_depth.pth` To make sure everything is set up and configured correctly, you can run the following script to generate texture for a backpack. ```shell -./bach/run.sh +./bash/run.sh ``` The generation and refinement should take around 500 sec and 360 sec, respectively. Once the synthesis completes, you should be able to see all generated assets under `outputs/backpack/42-p36-h20-1.0-0.3-0.1`. Load the final mesh `outputs/backpack/42-p36-h20-1.0-0.3-0.1/update/mesh/19.obj` in MeshLab, you should be able to see this (so something similar):