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Description
Animation jumps if animation is not completed yet and we set new progress value.
Even incorrect value can be set, like in mentioned above example:
self.progressView.setProgress(1.0, animated: true)
//....and when I call during animation progress
self.progressView.setProgress(0.5, animated: false)
last call initiates remove of animation. And it calls animationDidStop delegate method asynchronously, even after proper progress is set. So after 0.5 is set, 1.0 will be set in animationDidStop in a moment
Version 2.2 without animation delegate works fine
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