-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMakefile
78 lines (62 loc) · 2.76 KB
/
Makefile
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
# Load environment variables from .env file
ifneq (,$(wildcard ./.env))
include .env
export
endif
# run templ generation in watch mode to detect all .templ files and
# re-create _templ.txt files on change, then send reload event to browser.
# Default url: http://localhost:7331
templ:
@templ generate --watch --proxy="http://localhost$(HTTP_LISTEN_ADDR)" --open-browser=false
# run air to detect any go file changes to re-build and re-run the server.
server:
@go run github.com/cosmtrek/[email protected] \
--build.cmd "go build --tags dev -o tmp/bin/main ./cmd/app/" --build.bin "tmp/bin/main" --build.delay "100" \
--build.exclude_dir "node_modules" \
--build.include_ext "go" \
--build.stop_on_error "false" \
--misc.clean_on_exit true
# run tailwindcss to generate the styles.css bundle in watch mode.
watch-assets:
npx tailwindcss -i app/assets/app.css -o ./public/assets/styles.css --watch
# run esbuild to generate the index.js bundle in watch mode.
watch-esbuild:
npx esbuild app/assets/index.js --bundle --outdir=public/assets --watch
# watch for any js or css change in the assets/ folder, then reload the browser via templ proxy.
sync_assets:
go run github.com/cosmtrek/[email protected] \
--build.cmd "templ generate --notify-proxy" \
--build.bin "true" \
--build.delay "100" \
--build.exclude_dir "" \
--build.include_dir "public" \
--build.include_ext "js,css"
# start the application in development
dev:
@make -j5 templ server watch-assets watch-esbuild sync_assets
# build the application for production. This will compile your app
# to a single binary with all its assets embedded.
build:
@npx tailwindcss -i app/assets/app.css -o ./public/assets/styles.css
@npx esbuild app/assets/index.js --bundle --outdir=public/assets
@go build -o bin/app_prod cmd/app/main.go
@echo "compiled you application with all its assets to a single binary => bin/app_prod"
db-status:
@GOOSE_DRIVER=$(DB_DRIVER) GOOSE_DBSTRING=$(DB_NAME) go run github.com/pressly/goose/v3/cmd/goose@latest -dir=$(MIGRATION_DIR) status
db-reset:
@GOOSE_DRIVER=$(DB_DRIVER) GOOSE_DBSTRING=$(DB_NAME) go run github.com/pressly/goose/v3/cmd/goose@latest -dir=$(MIGRATION_DIR) reset
db-down:
@GOOSE_DRIVER=$(DB_DRIVER) GOOSE_DBSTRING=$(DB_NAME) go run github.com/pressly/goose/v3/cmd/goose@latest -dir=$(MIGRATION_DIR) down
db-up:
@GOOSE_DRIVER=$(DB_DRIVER) GOOSE_DBSTRING=$(DB_NAME) go run github.com/pressly/goose/v3/cmd/goose@latest -dir=$(MIGRATION_DIR) up
db-mig-create:
@GOOSE_DRIVER=$(DB_DRIVER) GOOSE_DBSTRING=$(DB_NAME) go run github.com/pressly/goose/v3/cmd/goose@latest -dir=$(MIGRATION_DIR) create $(filter-out $@,$(MAKECMDGOALS)) sql
db-seed:
@go run cmd/scripts/seed/main.go
db-reset-force:
rm -f $(DB_NAME) && \
make db-up
models:
sqlboiler sqlite3
generate-secret:
@openssl rand -base64 32