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dinotpic ROM issue #11
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Cadillacs and Dinosaurs Turbo (bootleg set 2 (with PIC16c57), 930201 etc) [Bootleg, No sound] AKA dinopic4.zip ? |
No, not dinopic4.zip. Im sharing a FBA map for dinotpic -
The rom runs 100% on EKMAME emulator with all hacks (There its called dinohb.zip) for dinohb- sound = OK, Graphics = OK,
P.S- This rom is widely popular on asia as Arcade machines there played this ROM. |
@crystalct : Is it the right place to notify this issue? |
Yes and no.... the sources to be modified are those on the github libretro fbneo core... once the problem has been solved (big endian issue) on the original sources I could recompile them for PS3. You should open the issue there. |
@crystalct : I have downloaded FBNeo from git & compiled it on my PC today. There is no audio & GFX (Black sky) issue on there for |
A PC has a little endian CPU. PS3 has a BIG endian CPU. It's a Big Endian Issue. |
I see. But there might be a fix. |
Thanks @crystalct . I posted and got reply from barbudreadmon: |
Android ARM is not Big Endian CPU |
Thanks @crystalct.
here is my orginal post Now how to get it fixed on PS3 ? |
@crystalct oh, i thought you weren't active anymore, we didn't get a reply the last few times we tried to ping you about big-endian issues |
Great to see @crystalct and @barbudreadmon together on the post! |
Sorry, but my free time is almost zero... :-P |
@crystalct @barbudreadmon Both of you have done a great work! Spending lots of time & effort to keep alive the nostalgia of Arcade era. Requesting to keep up the good work and also requesting to recompile the original core for PS3. |
I should have completely updated the FBneo sources, but the last time I tried to do so, the compiled core had become so large that the PS3's limited RAM became insufficient. I just added changes from 728246d, but it wasn't enough, there must be more or I have to do a complete update for the light version of the FBneo core for the PS3 |
@crystalct : Thanks! CPS games alone can be an excellent PS3 release. Is it possible to release by that git? |
@crystalct : The FbNeo team updated the git with some gameplay fix for |
@barbudreadmon |
opsss... |
@barbudreadmon should be: @drtanzil |
@crystalct : Might be a ROM file issue? Sound also works okay on Android phone for this ROM. Android RetroArch APK link here |
@barbudreadmon and @dinkc64 made significant contributions to this ROM yesterday. |
got that layer patch in, thanks :) |
@crystalct this is meant for nds and removes A LOT of drivers, i don't think you want to use that for ps3 |
It's an alternative and additional core just for capcom e few others.... |
Unfortunately, with the old FBneo (and retroarch) sources I was only able to get the background to work, but not the sound. Unfortunately for the sound it seems that we need to update FBneo completely to the current state, which also involves updating retroarch.... |
That's fantastic news! It's reassuring to hear that some improvements have been made.
I'm quite certain that you'll come up with fixes for all the issues. |
@barbudreadmon and @dinkc64 |
You are testing with a fully updated source code, right ? Do you have visuals if you remove the non-LSB_FIRST codepaths in DinotpicPatchCallback & Jurassic99PatchCallback ? Maybe we actually shouldn't big-endianize the rom patch ? Having no sound when the qsound dips is off is apparently normal (@taoenwen might be able to explain a bit more about this). |
The weird thing is the black screen when QSound is enabled.... |
Bingo!!!! |
Both DinotpicPatchCallback & Jurassic99PatchCallback don't need #ifdef LSB_FIRST |
@barbudreadmon In fact, the current dipsw has QSound enabled by default. |
Ok, it solves both the gfx and sound issues ? |
@taoenwen indeed but what is the purpose of disabling qsound for that romset ? as far as i can tell, the sound just stops working if you do this |
None of the audio in these sets was emulated, I just added QSound support. |
Yes |
@drtanzil update FBNEO LIGHT core from Retroarch PSX CE menu and then you can play at Dinotpic, but only with light core version. |
Thank you! Thank you so much, @crystalct ! Before reaching out here, I wasn't sure if I would even get a response or if anyone would understand what was missing. But I'm incredibly fortunate to have encountered legendary individuals like @dinkc64 , @barbudreadmon , @taoenwen , and yourself, who reconstructed the bootleg and restored the original gameplay, preventing it from disappearing forever. You guys are truly legendary! everything works perfectly on PS3! Flawless! |
drtanzil, Keep in mind it doesn't always work out like this, sometimes we just cant fix things, but, in this case things worked out nicely best regards,
|
dinotpic
ROM (Cadillacs and Dinosaurs Turbo (bootleg set 2) running using RetroArch_PSX_CE does not has any sound.using
FB Neo
CoreGame background /Sky is black.
However RetroArch on PC does not has this issue.
PC runs on FBneo 1.0.0.3 core.
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