|
| 1 | +// compile-pass |
| 2 | + |
| 3 | +#![feature(const_let, const_fn)] |
| 4 | + |
| 5 | +struct Foo<T>(T); |
| 6 | +struct Bar<T> { x: T } |
| 7 | +struct W(f32); |
| 8 | +struct A { a: f32 } |
| 9 | + |
| 10 | +const fn basics((a,): (f32,)) -> f32 { |
| 11 | + // Deferred assignment: |
| 12 | + let b: f32; |
| 13 | + b = a + 1.0; |
| 14 | + |
| 15 | + // Immediate assignment: |
| 16 | + let c: f32 = b + 1.0; |
| 17 | + |
| 18 | + // Mutables: |
| 19 | + let mut d: f32 = c + 1.0; |
| 20 | + d = d + 1.0; |
| 21 | + // +4 so far. |
| 22 | + |
| 23 | + // No effect statements work: |
| 24 | + ; ; |
| 25 | + 1; |
| 26 | + |
| 27 | + // Array projection |
| 28 | + let mut arr: [f32; 1] = [0.0]; |
| 29 | + arr[0] = 1.0; |
| 30 | + d = d + arr[0]; |
| 31 | + // +5 |
| 32 | + |
| 33 | + // Field projection: |
| 34 | + let mut foo: Foo<f32> = Foo(0.0); |
| 35 | + let mut bar: Bar<f32> = Bar { x: 0.0 }; |
| 36 | + foo.0 = 1.0; |
| 37 | + bar.x = 1.0; |
| 38 | + d = d + foo.0 + bar.x; |
| 39 | + // +7 |
| 40 | + |
| 41 | + // Array + Field projection: |
| 42 | + let mut arr: [Foo<f32>; 1] = [Foo(0.0)]; |
| 43 | + arr[0].0 = 1.0; |
| 44 | + d = d + arr[0].0; |
| 45 | + let mut arr: [Bar<f32>; 1] = [Bar { x: 0.0 }]; |
| 46 | + arr[0].x = 1.0; |
| 47 | + d = d + arr[0].x; |
| 48 | + // +9 |
| 49 | + |
| 50 | + // Field + Array projection: |
| 51 | + let mut arr: Foo<[f32; 1]> = Foo([0.0]); |
| 52 | + (arr.0)[0] = 1.0; |
| 53 | + d = d + (arr.0)[0]; |
| 54 | + let mut arr: Bar<[f32; 1]> = Bar { x: [0.0] }; |
| 55 | + arr.x[0] = 1.0; |
| 56 | + d = d + arr.x[0]; |
| 57 | + // +11 |
| 58 | + |
| 59 | + d |
| 60 | +} |
| 61 | + |
| 62 | +const fn add_assign(W(a): W) -> f32 { |
| 63 | + // Mutables: |
| 64 | + let mut d: f32 = a + 1.0; |
| 65 | + d += 1.0; |
| 66 | + // +2 so far. |
| 67 | + |
| 68 | + // Array projection |
| 69 | + let mut arr: [f32; 1] = [0.0]; |
| 70 | + arr[0] += 1.0; |
| 71 | + d += arr[0]; |
| 72 | + // +3 |
| 73 | + |
| 74 | + // Field projection: |
| 75 | + let mut foo: Foo<f32> = Foo(0.0); |
| 76 | + let mut bar: Bar<f32> = Bar { x: 0.0 }; |
| 77 | + foo.0 += 1.0; |
| 78 | + bar.x += 1.0; |
| 79 | + d += foo.0 + bar.x; |
| 80 | + // +5 |
| 81 | + |
| 82 | + // Array + Field projection: |
| 83 | + let mut arr: [Foo<f32>; 1] = [Foo(0.0)]; |
| 84 | + arr[0].0 += 1.0; |
| 85 | + d += arr[0].0; |
| 86 | + let mut arr: [Bar<f32>; 1] = [Bar { x: 0.0 }]; |
| 87 | + arr[0].x += 1.0; |
| 88 | + d += arr[0].x; |
| 89 | + // +7 |
| 90 | + |
| 91 | + // Field + Array projection: |
| 92 | + let mut arr: Foo<[f32; 1]> = Foo([0.0]); |
| 93 | + (arr.0)[0] += 1.0; |
| 94 | + d += (arr.0)[0]; |
| 95 | + let mut arr: Bar<[f32; 1]> = Bar { x: [0.0] }; |
| 96 | + arr.x[0] += 1.0; |
| 97 | + d += arr.x[0]; |
| 98 | + // +9 |
| 99 | + |
| 100 | + d |
| 101 | +} |
| 102 | + |
| 103 | +const fn mul_assign(A { a }: A) -> f32 { |
| 104 | + // Mutables: |
| 105 | + let mut d: f32 = a + 1.0; |
| 106 | + d *= 2.0; |
| 107 | + // 2^1 * (a + 1) |
| 108 | + |
| 109 | + // Array projection |
| 110 | + let mut arr: [f32; 1] = [1.0]; |
| 111 | + arr[0] *= 2.0; |
| 112 | + d *= arr[0]; |
| 113 | + // 2^2 * (a + 1) |
| 114 | + |
| 115 | + // Field projection: |
| 116 | + let mut foo: Foo<f32> = Foo(1.0); |
| 117 | + let mut bar: Bar<f32> = Bar { x: 1.0 }; |
| 118 | + foo.0 *= 2.0; |
| 119 | + bar.x *= 2.0; |
| 120 | + d *= foo.0 + bar.x; |
| 121 | + // 2^4 * (a + 1) |
| 122 | + |
| 123 | + // Array + Field projection: |
| 124 | + let mut arr: [Foo<f32>; 1] = [Foo(1.0)]; |
| 125 | + arr[0].0 *= 2.0; |
| 126 | + d *= arr[0].0; |
| 127 | + let mut arr: [Bar<f32>; 1] = [Bar { x: 1.0 }]; |
| 128 | + arr[0].x *= 2.0; |
| 129 | + d *= arr[0].x; |
| 130 | + // 2^6 * (a + 1) |
| 131 | + |
| 132 | + // Field + Array projection: |
| 133 | + let mut arr: Foo<[f32; 1]> = Foo([1.0]); |
| 134 | + (arr.0)[0] *= 2.0; |
| 135 | + d *= (arr.0)[0]; |
| 136 | + let mut arr: Bar<[f32; 1]> = Bar { x: [1.0] }; |
| 137 | + arr.x[0] *= 2.0; |
| 138 | + d *= arr.x[0]; |
| 139 | + // 2^8 * (a + 1) |
| 140 | + |
| 141 | + d |
| 142 | +} |
| 143 | + |
| 144 | +const fn div_assign(a: [f32; 1]) -> f32 { |
| 145 | + let a = a[0]; |
| 146 | + // Mutables: |
| 147 | + let mut d: f32 = 1024.0 * a; |
| 148 | + d /= 2.0; |
| 149 | + // 512 |
| 150 | + |
| 151 | + // Array projection |
| 152 | + let mut arr: [f32; 1] = [4.0]; |
| 153 | + arr[0] /= 2.0; |
| 154 | + d /= arr[0]; |
| 155 | + // 256 |
| 156 | + |
| 157 | + // Field projection: |
| 158 | + let mut foo: Foo<f32> = Foo(4.0); |
| 159 | + let mut bar: Bar<f32> = Bar { x: 4.0 }; |
| 160 | + foo.0 /= 2.0; |
| 161 | + bar.x /= 2.0; |
| 162 | + d /= foo.0; |
| 163 | + d /= bar.x; |
| 164 | + // 64 |
| 165 | + |
| 166 | + // Array + Field projection: |
| 167 | + let mut arr: [Foo<f32>; 1] = [Foo(4.0)]; |
| 168 | + arr[0].0 /= 2.0; |
| 169 | + d /= arr[0].0; |
| 170 | + let mut arr: [Bar<f32>; 1] = [Bar { x: 4.0 }]; |
| 171 | + arr[0].x /= 2.0; |
| 172 | + d /= arr[0].x; |
| 173 | + // 16 |
| 174 | + |
| 175 | + // Field + Array projection: |
| 176 | + let mut arr: Foo<[f32; 1]> = Foo([4.0]); |
| 177 | + (arr.0)[0] /= 2.0; |
| 178 | + d /= (arr.0)[0]; |
| 179 | + let mut arr: Bar<[f32; 1]> = Bar { x: [4.0] }; |
| 180 | + arr.x[0] /= 2.0; |
| 181 | + d /= arr.x[0]; |
| 182 | + // 4 |
| 183 | + |
| 184 | + d |
| 185 | +} |
| 186 | + |
| 187 | +const fn rem_assign(W(a): W) -> f32 { |
| 188 | + // Mutables: |
| 189 | + let mut d: f32 = a; |
| 190 | + d %= 10.0; |
| 191 | + d += 10.0; |
| 192 | + |
| 193 | + // Array projection |
| 194 | + let mut arr: [f32; 1] = [3.0]; |
| 195 | + arr[0] %= 2.0; |
| 196 | + d %= 9.0 + arr[0]; |
| 197 | + d += 10.0; |
| 198 | + |
| 199 | + // Field projection: |
| 200 | + let mut foo: Foo<f32> = Foo(5.0); |
| 201 | + let mut bar: Bar<f32> = Bar { x: 7.0 }; |
| 202 | + foo.0 %= 2.0; |
| 203 | + bar.x %= 2.0; |
| 204 | + d %= 8.0 + foo.0 + bar.x; |
| 205 | + d += 10.0; |
| 206 | + |
| 207 | + // Array + Field projection: |
| 208 | + let mut arr: [Foo<f32>; 1] = [Foo(4.0)]; |
| 209 | + arr[0].0 %= 3.0; |
| 210 | + d %= 9.0 + arr[0].0; |
| 211 | + d += 10.0; |
| 212 | + let mut arr: [Bar<f32>; 1] = [Bar { x: 7.0 }]; |
| 213 | + arr[0].x %= 3.0; |
| 214 | + d %= 9.0 + arr[0].x; |
| 215 | + d += 10.0; |
| 216 | + |
| 217 | + // Field + Array projection: |
| 218 | + let mut arr: Foo<[f32; 1]> = Foo([6.0]); |
| 219 | + (arr.0)[0] %= 5.0; |
| 220 | + d %= 9.0 + (arr.0)[0]; |
| 221 | + let mut arr: Bar<[f32; 1]> = Bar { x: [11.0] }; |
| 222 | + arr.x[0] %= 5.0; |
| 223 | + d %= 9.0 + arr.x[0]; |
| 224 | + |
| 225 | + d |
| 226 | +} |
| 227 | + |
| 228 | +const fn sub_assign(W(a): W) -> f32 { |
| 229 | + // Mutables: |
| 230 | + let mut d: f32 = a; |
| 231 | + d -= 1.0; |
| 232 | + |
| 233 | + // Array projection |
| 234 | + let mut arr: [f32; 1] = [2.0]; |
| 235 | + arr[0] -= 1.0; |
| 236 | + d -= arr[0]; |
| 237 | + |
| 238 | + // Field projection: |
| 239 | + let mut foo: Foo<f32> = Foo(2.0); |
| 240 | + let mut bar: Bar<f32> = Bar { x: 2.0 }; |
| 241 | + foo.0 -= 1.0; |
| 242 | + bar.x -= 1.0; |
| 243 | + d -= foo.0 + bar.x; |
| 244 | + |
| 245 | + // Array + Field projection: |
| 246 | + let mut arr: [Foo<f32>; 1] = [Foo(2.0)]; |
| 247 | + arr[0].0 -= 1.0; |
| 248 | + d -= arr[0].0; |
| 249 | + let mut arr: [Bar<f32>; 1] = [Bar { x: 2.0 }]; |
| 250 | + arr[0].x -= 1.0; |
| 251 | + d -= arr[0].x; |
| 252 | + |
| 253 | + // Field + Array projection: |
| 254 | + let mut arr: Foo<[f32; 1]> = Foo([2.0]); |
| 255 | + (arr.0)[0] -= 1.0; |
| 256 | + d -= (arr.0)[0]; |
| 257 | + let mut arr: Bar<[f32; 1]> = Bar { x: [2.0] }; |
| 258 | + arr.x[0] -= 1.0; |
| 259 | + d -= arr.x[0]; |
| 260 | + |
| 261 | + d |
| 262 | +} |
| 263 | + |
| 264 | +macro_rules! test { |
| 265 | + ($c:ident, $e:expr, $r:expr) => { |
| 266 | + const $c: f32 = $e; |
| 267 | + assert_eq!($c, $r); |
| 268 | + assert_eq!($e, $r); |
| 269 | + } |
| 270 | +} |
| 271 | + |
| 272 | +fn main() { |
| 273 | + test!(BASICS, basics((2.0,)), 13.0); |
| 274 | + test!(ADD, add_assign(W(1.0)), 10.0); |
| 275 | + test!(MUL, mul_assign(A { a: 0.0 }), 256.0); |
| 276 | + test!(DIV, div_assign([1.0]), 4.0); |
| 277 | + test!(REM, rem_assign(W(5.0)), 5.0); |
| 278 | + test!(SUB, sub_assign(W(8.0)), 0.0); |
| 279 | +} |
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