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Conversations #47

Description

@chrismdp
  • try a simpler prototype of the sol trader conversation system, with broader topic areas but the same opinion mechanic.
  • every character has an opinion of you, with builds the loyalty of them to your kingdom. If it goes negative this starts subtracting from loyalty. If it gets to zero they leave.
  • conversation options build opinion if they match the topics presented. Options are available based on traits. Use the rules engine for the conversations.

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