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bunch.go
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package workflowmodel
import "strings"
type NodeStatusRecord struct {
Path string
Status string
}
type Bunch struct {
Node
}
func (bunch *Bunch) FindNode(path string) *Node {
if path == "" {
return nil
}
if path == "/" {
return &bunch.Node
}
tokens := strings.Split(path, "/")
tokens = tokens[1:]
node := &bunch.Node
for _, token := range tokens {
var tNode *Node
tNode = nil
for _, child := range node.Children {
if child.Name == token {
tNode = child
break
}
}
if tNode == nil {
return nil
}
node = tNode
}
return node
}
func (bunch *Bunch) AddNode(path string) *Node {
if path == "" {
return nil
}
if path == "/" {
return &bunch.Node
}
tokens := strings.Split(path, "/")
tokens = tokens[1:]
node := &bunch.Node
for _, token := range tokens {
var tNode *Node
tNode = nil
for _, child := range node.Children {
if child.Name == token {
tNode = child
break
}
}
if tNode == nil {
tNode = &Node{}
tNode.Name = token
node.AddChild(tNode)
}
node = tNode
}
return node
}
func (bunch *Bunch) AddNodeStatus(record NodeStatusRecord) *Node {
node := bunch.AddNode(record.Path)
node.Status = GetNodeStatus(record.Status)
return node
}