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If the player deconstructs or break a glass of a window with a failed prying attempt it can no longer be boarded up or be rebuilt with the construction menu. It looks like the terrain "domestic window frame", "t_window_empty_domestic" in json files, doesn't count as an "empty window", "t_window_empty" in json if I'm not mistaken.
"Domestic window frame" also has a movement cost of 400 instead of the 200 of "empty window".
Steps To Reproduce
Create a character with (or spawn in) a hammer, a screwdriver and a wood saw.
Smash a window to get an "empty window" to use as a frame of reference.
Deconstruct a window and fail to pry another with the hammer.
Spawn in planks and nails or deconstruct nearby furniture to get required resources to board up/build window.
Attempt to board up or re-build the "domestic window frame".
Describe the bug
If the player deconstructs or break a glass of a window with a failed prying attempt it can no longer be boarded up or be rebuilt with the construction menu. It looks like the terrain "domestic window frame", "t_window_empty_domestic" in json files, doesn't count as an "empty window", "t_window_empty" in json if I'm not mistaken.
"Domestic window frame" also has a movement cost of 400 instead of the 200 of "empty window".
Steps To Reproduce
Screenshots
Versions and configuration
Bright Nights [bn],
Disable NPC Needs [no_npc_food],
Dangerous Fungi [dangerous_fungi],
Stats Through Kills [stats_through_kills],
No Rail Stations [No_Rail_Stations],
UDP Redux [udp_redux]
]
Additional context
Smashing the window to remove the broken glass after a failed prying attempt makes it go from "domestic window frame" to "empty window".
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