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adding c5 interest map
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arithmetic.html

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<html lang="en">
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<head>
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<!--
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Copyright (c) 2010, Alex Cruikshank
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
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Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
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Neither the name of Alex Cruikshank nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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-->
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>arithmetic</title>
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<style type="text/css" media="screen">

flashcards.html

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<html lang="en">
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<head>
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<!--
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Copyright (c) 2010, Alex Cruikshank
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
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Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
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Neither the name of Alex Cruikshank nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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-->
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Finley's Reading Club Flash Cards</title>
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<style type="text/css" media="screen">

interest-map/circle-pack.html

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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
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"http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Circle Pack</title>
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<style type="text/css">
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body { background-color: #fff; padding: 0 2em; }
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#display { display: block; margin: 0 auto; border: 1px solid #ccc; }
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</style>
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<script type="text/javascript" charset="utf-8">
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/*
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This algorithm hinges on the abilility to find a new configuration for two overlapping circles such that they become tangent
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and the deviation from their original positions is minimized. The symetry of the problem suggests that the solution leaves
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the centers of the circles on the line between the original centers and leaves the midpoint between the centers the same.
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If the centers are (x1,y1) and (x2,y2) and the radius is r, then the midpoint is
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(mx,my) = (x2+(x1-x2)/2, y2+(y1-y2)/2) and the distance betwen the original centers is d = sqrt((x1-x2)^2 + (y1-y2)^2).
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Then (x1',y1') = (2r(x1-mx)/d + mx, 2r(y1-my)/d + my) and (x1',y1') = (2r(x1-mx)/d + mx, 2r(y1-my)/d + my)
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*/
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var CARD_STYLE = { fill:'rgba(0,0,0,.05)', stroke:'rgba(0,0,0,.5)',width:.25 };
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var TOUCH_STYLE = { fill:'rgba(255,200,0,.10)', stroke:'rgba(100,80,0,.5)',width:.25 };
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var REVISED_STYLE = { fill:'rgba(0,255,0,.10)', stroke:'rgba(0,0,0,.5)',width:.75 };
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var OUTLINE = { stroke:'rgba(0,0,0,.5)',width:.75 };
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var POINTS = 60;
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var RADIUS = 30;
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var ITERATIONS = 20;
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var DEGREE = .2;
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var MARGIN = 80;
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var points = [];
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var revised = [];
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function el(id) { return document.getElementById(id); }
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function each(a,f) { for (var i=0,l=a.length; i<l; i++) f(a[i],i); }
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function eachm(m,f) { for (var k in m) f(k,m[k]); }
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function init() {
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for (var i=0; i < POINTS; i++)
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points.push( {x:Math.random() * 840, y:Math.random() * 440, style:CARD_STYLE, index:i} );
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points.sort( function(p1,p2) { return p1.x-p2.x;})
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draw();
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}
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function draw() {
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var ctx = el('display').getContext('2d');
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ctx.clearRect(0,0,ctx.canvas.width,ctx.canvas.height);
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var width = ctx.canvas.width - 2*MARGIN, height = ctx.canvas.height - 2*MARGIN;
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var originalByIndex = [];
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var start, i, j, p, po, rad2 = 2.0*RADIUS, rad2sqr=rad2*rad2, dx, dy, mx, my, d;
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for (i=0; p = points[i]; i++) {
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originalByIndex[p.index] = {x:p.x,y:p.y};
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for (j=i-1; j>=0; j--) {
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po = points[j];
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dx = p.x - po.x;
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if (dx > rad2) break;
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dy = p.y - po.y;
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if (Math.abs(dy) < rad2) {
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if ( dy*dy+dx*dx < rad2sqr)
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p.style = po.style = TOUCH_STYLE;
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}
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}
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}
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each( points, function(point, index) {
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var x = MARGIN + point.x, y = MARGIN + point.y;
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circle( ctx, x, y, RADIUS, point.style );
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// center_text(ctx, point.index, x, y, { font:'8pt Verdana', color:'#ccc', yoffset:2})
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});
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start = new Date();
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for (var it=0; it < ITERATIONS; it++) {
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points.sort( function(p1,p2) { return p1.x-p2.x;} );
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for (i=0; p = points[i]; i++) {
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for (j=i-1; po = points[j]; j--) {
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dx = p.x - po.x;
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if (Math.abs(dx) >= rad2) break;
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dy = p.y - po.y;
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if (Math.abs(dy) < rad2) {
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d = dy*dy + dx*dx;
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if ( d < rad2sqr ) {
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mx = po.x+dx/2; my = po.y+dy/2;
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d = Math.sqrt(d);
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ratio = d + DEGREE*(2*RADIUS - d);
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p.x = ratio*(p.x - mx)/d + mx; p.y = ratio*(p.y - my)/d + my;
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po.x = ratio*(po.x - mx)/d + mx; po.y = ratio*(po.y - my)/d + my;
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p.style = po.style = REVISED_STYLE;
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}
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}
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}
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}
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}
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console.debug( new Date().getTime() - start.getTime() );
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each( points, function(point, index) {
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var x = MARGIN + point.x, y = MARGIN + point.y;
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if ( point.style == REVISED_STYLE ) {
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circle( ctx, x, y, RADIUS, point.style );
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// center_text(ctx, point.index, x, y, { font:'8pt Verdana', color:'#6f6', yoffset:2})
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op = originalByIndex[point.index];
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ctx.strokeStyle='#00f';ctx.lineWidth=1; line(ctx,x,y,MARGIN+op.x,MARGIN+op.y);
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} else if ( point.style == CARD_STYLE ) {
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circle( ctx, x, y, RADIUS, OUTLINE );
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}
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});
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}
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function circle( ctx, x, y, r, style ) {
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ctx.beginPath();
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ctx.arc(x, y, r, 0, Math.PI*2, true);
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ctx.closePath();
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drawPath(ctx, style);
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}
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function drawPath( ctx, style ) {
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if ( style.fill ) {
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if ( style.shadow ) {
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var s = style.shadow;
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ctx.shadowOffsetX = s.x;
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ctx.shadowOffsetY = s.y;
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ctx.shadowBlur = s.blur;
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ctx.shadowColor = s.color;
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}
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ctx.fillStyle = style.fill;
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ctx.fill();
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}
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if ( style.stroke ) {
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ctx.shadowBlur = 0; ctx.shadowOffsetX = 0; ctx.shadowOffsetY = 0;
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ctx.strokeStyle = style.stroke;
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ctx.lineWidth = style.width || 1;
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ctx.stroke();
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}
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}
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function center_text( ctx, text, x, y, fontStyle ) {
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ctx.fillStyle = fontStyle.color;
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ctx.shadowBlur = 0; ctx.shadowOffsetX = 0; ctx.shadowOffsetY = 0;
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ctx.font = fontStyle.font;
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var metrics = ctx.measureText(text);
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ctx.beginPath();
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ctx.fillText(text, x - metrics.width/2.0, y + fontStyle.yoffset );
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}
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function line( ctx, x1, y1, x2, y2 ) {
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ctx.beginPath();
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ctx.moveTo( x1, y1 );
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ctx.lineTo( x2, y2 );
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ctx.closePath();
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ctx.stroke();
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}
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</script>
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</head>
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<body onload="init()">
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<canvas id="display" width="1000" height="600"></canvas>
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</body>
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</html>

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