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test_game.py
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321 lines (242 loc) · 11.8 KB
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import os
import pytest
import models
import grid
@pytest.fixture
def state():
return models.GameState('super fun game')
def test_simple_placement_no_brand(state):
grid.place_tile(state, models.Tile(1, 3))
assert state.grid[1][3] is not None
assert state.grid[1][3].brand is None
def test_simple_placement_brand(state):
with pytest.raises(models.RuleViolation):
grid.place_tile(state, models.Tile(1, 3), brand=models.Brand.LUXOR)
def test_already_taken_spot(state):
grid.place_tile(state, models.Tile(1, 3))
with pytest.raises(models.RuleViolation):
grid.place_tile(state, models.Tile(1, 3))
def test_grow_chain_no_brand(state):
grid.place_tile(state, models.Tile(4, 6))
with pytest.raises(models.RuleViolation):
grid.place_tile(state, models.Tile(4, 7))
def test_grow_chain_choose_brand(state):
grid.place_tile(state, models.Tile(4, 6))
grid.place_tile(state, models.Tile(4, 7), brand=models.Brand.FESTIVAL)
assert state.grid[4][6] is not None
assert state.grid[4][6].brand == models.Brand.FESTIVAL
assert state.grid[4][7] == state.grid[4][6]
def test_grow_chain_brand(state):
grid.place_tile(state, models.Tile(4, 6))
grid.place_tile(state, models.Tile(4, 7), brand=models.Brand.IMPERIAL)
grid.place_tile(state, models.Tile(3, 6))
assert state.grid[4][6] is not None
assert state.grid[4][6].brand == models.Brand.IMPERIAL
assert state.grid[4][7] == state.grid[4][6]
assert state.grid[4][7] == state.grid[3][6]
def test_grow_chain_illegally_specify_same_brand(state):
grid.place_tile(state, models.Tile(4, 6))
grid.place_tile(state, models.Tile(4, 7), brand=models.Brand.IMPERIAL)
with pytest.raises(models.RuleViolation):
grid.place_tile(state, models.Tile(3, 6), brand=models.Brand.IMPERIAL)
def test_grow_chain_illegally_specify_new_brand(state):
grid.place_tile(state, models.Tile(4, 6))
grid.place_tile(state, models.Tile(4, 7), brand=models.Brand.IMPERIAL)
with pytest.raises(models.RuleViolation):
grid.place_tile(state, models.Tile(3, 6), brand=models.Brand.WORLDWIDE)
def test_merge_unbranded_no_choice(state):
grid.place_tile(state, models.Tile(11, 0))
grid.place_tile(state, models.Tile(11, 2))
assert state.grid[11][0] is not None
assert state.grid[11][2] is not None
assert state.grid[11][0] != state.grid[11][2]
grid.place_tile(state, models.Tile(11, 1))
assert state.grid[11][0] is not None
assert state.grid[11][1] is not None
assert state.grid[11][2] is not None
assert state.grid[11][0] == state.grid[11][2]
assert state.grid[11][0] == state.grid[11][1]
def test_merge_unbranded_choose_brand(state):
grid.place_tile(state, models.Tile(11, 0))
grid.place_tile(state, models.Tile(11, 2))
assert state.grid[11][0] is not None
assert state.grid[11][2] is not None
assert state.grid[11][0] != state.grid[11][2]
grid.place_tile(state, models.Tile(11, 1), brand=models.Brand.AMERICAN)
assert state.grid[11][0] is not None
assert state.grid[11][1] is not None
assert state.grid[11][2] is not None
assert state.grid[11][2].brand == models.Brand.AMERICAN
assert state.grid[11][0] == state.grid[11][2]
assert state.grid[11][0] == state.grid[11][1]
def test_merge_branded_with_unbranded(state):
grid.place_tile(state, models.Tile(11, 0))
grid.place_tile(state, models.Tile(11, 2))
grid.place_tile(state, models.Tile(11, 3), brand=models.Brand.CONTINENTAL)
grid.place_tile(state, models.Tile(10, 1))
assert state.grid[11][0] is not None
assert state.grid[11][2] is not None
assert state.grid[11][3] is not None
assert state.grid[10][1] is not None
assert state.grid[11][0] != state.grid[11][2]
assert state.grid[10][1] != state.grid[11][2]
assert state.grid[10][1] != state.grid[11][0]
assert state.grid[11][3] == state.grid[11][2]
grid.place_tile(state, models.Tile(11, 1))
assert state.grid[11][0] is not None
assert state.grid[11][1] is not None
assert state.grid[11][2] is not None
assert state.grid[11][3] is not None
assert state.grid[10][1] is not None
assert state.grid[11][0].brand == models.Brand.CONTINENTAL
assert state.grid[11][0] == state.grid[11][2]
assert state.grid[11][0] == state.grid[11][1]
assert state.grid[11][0] == state.grid[11][3]
assert state.grid[11][0] == state.grid[10][1]
def test_merge_multiple_branded_same_size(state):
grid.place_tile(state, models.Tile(8, 5))
grid.place_tile(state, models.Tile(8, 6), brand=models.Brand.TOWER)
grid.place_tile(state, models.Tile(6, 4))
grid.place_tile(state, models.Tile(6, 5), brand=models.Brand.AMERICAN)
with pytest.raises(models.RuleViolation):
grid.place_tile(state, models.Tile(7, 5))
with pytest.raises(models.RuleViolation):
grid.place_tile(state, models.Tile(7, 5), brand=models.Brand.LUXOR)
grid.place_tile(state, models.Tile(7, 5), brand=models.Brand.AMERICAN)
assert state.grid[8][5] is not None
assert state.grid[8][6] is not None
assert state.grid[6][4] is not None
assert state.grid[6][5] is not None
assert state.grid[7][5] is not None
assert state.grid[8][5].brand == models.Brand.AMERICAN
assert state.grid[8][5] == state.grid[8][6]
assert state.grid[8][5] == state.grid[7][5]
assert state.grid[8][5] == state.grid[6][4]
assert state.grid[8][5] == state.grid[6][5]
def test_merge_multiple_branded_different_size(state):
grid.place_tile(state, models.Tile(8, 5))
grid.place_tile(state, models.Tile(8, 6), brand=models.Brand.TOWER)
grid.place_tile(state, models.Tile(8, 7))
grid.place_tile(state, models.Tile(6, 4))
grid.place_tile(state, models.Tile(6, 5), brand=models.Brand.AMERICAN)
with pytest.raises(models.RuleViolation):
grid.place_tile(state, models.Tile(7, 5), brand=models.Brand.AMERICAN)
with pytest.raises(models.RuleViolation):
grid.place_tile(state, models.Tile(7, 5), brand=models.Brand.LUXOR)
grid.place_tile(state, models.Tile(7, 5))
assert state.grid[8][5] is not None
assert state.grid[8][6] is not None
assert state.grid[8][7] is not None
assert state.grid[6][4] is not None
assert state.grid[6][5] is not None
assert state.grid[7][5] is not None
assert state.grid[8][5].brand == models.Brand.TOWER
assert state.grid[8][5] == state.grid[8][6]
assert state.grid[8][5] == state.grid[8][7]
assert state.grid[8][5] == state.grid[7][5]
assert state.grid[8][5] == state.grid[6][4]
assert state.grid[8][5] == state.grid[6][5]
def test_grow_locked_chain(state):
grid.place_tile(state, models.Tile(0, 0))
grid.place_tile(state, models.Tile(1, 0), brand=models.Brand.FESTIVAL)
grid.place_tile(state, models.Tile(2, 0))
grid.place_tile(state, models.Tile(3, 0))
grid.place_tile(state, models.Tile(4, 0))
grid.place_tile(state, models.Tile(5, 0))
grid.place_tile(state, models.Tile(6, 0))
grid.place_tile(state, models.Tile(7, 0))
grid.place_tile(state, models.Tile(8, 0))
grid.place_tile(state, models.Tile(9, 0))
grid.place_tile(state, models.Tile(10, 0))
assert state.grid[9][0] == state.grid[1][0]
assert state.grid[7][0].is_locked()
assert state.grid[0][0].brand == models.Brand.FESTIVAL
assert state.grid[4][0].brand == models.Brand.FESTIVAL
assert state.grid[5][0].brand == models.Brand.FESTIVAL
grid.place_tile(state, models.Tile(2, 1))
assert len(state.grid[2][1].tiles) == 12
assert state.grid[2][1].is_locked()
assert state.grid[2][1].brand == models.Brand.FESTIVAL
def test_merge_locked_chains(state):
grid.place_tile(state, models.Tile(0, 0))
grid.place_tile(state, models.Tile(1, 0), brand=models.Brand.FESTIVAL)
grid.place_tile(state, models.Tile(2, 0))
grid.place_tile(state, models.Tile(3, 0))
grid.place_tile(state, models.Tile(4, 0))
grid.place_tile(state, models.Tile(5, 0))
grid.place_tile(state, models.Tile(6, 0))
grid.place_tile(state, models.Tile(7, 0))
grid.place_tile(state, models.Tile(8, 0))
grid.place_tile(state, models.Tile(9, 0))
grid.place_tile(state, models.Tile(10, 0))
grid.place_tile(state, models.Tile(0, 2))
grid.place_tile(state, models.Tile(1, 2), brand=models.Brand.LUXOR)
grid.place_tile(state, models.Tile(2, 2))
grid.place_tile(state, models.Tile(3, 2))
grid.place_tile(state, models.Tile(4, 2))
grid.place_tile(state, models.Tile(5, 2))
grid.place_tile(state, models.Tile(6, 2))
grid.place_tile(state, models.Tile(7, 2))
grid.place_tile(state, models.Tile(8, 2))
grid.place_tile(state, models.Tile(9, 2))
grid.place_tile(state, models.Tile(10, 2))
assert state.grid[7][0].is_locked()
assert state.grid[1][2].is_locked()
with pytest.raises(models.RuleViolation):
grid.place_tile(state, models.Tile(2, 1))
def test_merge_locked_and_unlocked_chain(state):
grid.place_tile(state, models.Tile(0, 0))
grid.place_tile(state, models.Tile(1, 0), brand=models.Brand.FESTIVAL)
grid.place_tile(state, models.Tile(2, 0))
grid.place_tile(state, models.Tile(3, 0))
grid.place_tile(state, models.Tile(4, 0))
grid.place_tile(state, models.Tile(5, 0))
grid.place_tile(state, models.Tile(6, 0))
grid.place_tile(state, models.Tile(7, 0))
grid.place_tile(state, models.Tile(8, 0))
grid.place_tile(state, models.Tile(9, 0))
grid.place_tile(state, models.Tile(10, 0))
grid.place_tile(state, models.Tile(0, 2))
grid.place_tile(state, models.Tile(1, 2), brand=models.Brand.LUXOR)
grid.place_tile(state, models.Tile(2, 2))
grid.place_tile(state, models.Tile(3, 2))
grid.place_tile(state, models.Tile(4, 2))
grid.place_tile(state, models.Tile(5, 2))
grid.place_tile(state, models.Tile(6, 2))
grid.place_tile(state, models.Tile(7, 2))
grid.place_tile(state, models.Tile(8, 2))
grid.place_tile(state, models.Tile(9, 2))
assert state.grid[7][0].is_locked()
assert not state.grid[1][2].is_locked()
grid.place_tile(state, models.Tile(2, 1))
assert state.grid[0][0] == state.grid[7][2]
assert state.grid[2][1].brand == models.Brand.FESTIVAL
def test_merge_locked_chains_and_unlocked_chain(state):
grid.place_tile(state, models.Tile(0, 1))
grid.place_tile(state, models.Tile(1, 1), brand=models.Brand.FESTIVAL)
grid.place_tile(state, models.Tile(2, 1))
grid.place_tile(state, models.Tile(3, 1))
grid.place_tile(state, models.Tile(4, 1))
grid.place_tile(state, models.Tile(5, 1))
grid.place_tile(state, models.Tile(6, 1))
grid.place_tile(state, models.Tile(7, 1))
grid.place_tile(state, models.Tile(8, 1))
grid.place_tile(state, models.Tile(9, 1))
grid.place_tile(state, models.Tile(5, 0))
grid.place_tile(state, models.Tile(0, 3))
grid.place_tile(state, models.Tile(1, 3), brand=models.Brand.LUXOR)
grid.place_tile(state, models.Tile(2, 3))
grid.place_tile(state, models.Tile(3, 3))
grid.place_tile(state, models.Tile(4, 3))
grid.place_tile(state, models.Tile(5, 3))
grid.place_tile(state, models.Tile(6, 3))
grid.place_tile(state, models.Tile(7, 3))
grid.place_tile(state, models.Tile(8, 3))
grid.place_tile(state, models.Tile(9, 3))
grid.place_tile(state, models.Tile(5, 4))
grid.place_tile(state, models.Tile(10, 2))
assert state.grid[7][1].is_locked()
assert state.grid[5][4].is_locked()
assert not state.grid[10][2].is_locked()
with pytest.raises(models.RuleViolation):
grid.place_tile(state, models.Tile(9, 2))