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Moristory.vbp
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Type=Exe
Reference=*\G{00020430-0000-0000-C000-000000000046}#2.0#0#C:\Windows\SysWOW64\stdole2.tlb#OLE Automation
Reference=*\G{13FC9823-115E-4CB2-9A02-881895942E28}#1.646#0#..\Muing2\Win32Api.tlb#Win32API之vb6头文件 2017-5-4修正更新 made by 棉花糖
Class=GPage; Core\GPage.cls
Module=Gdiplus; Core\Gdiplus.bas
Module=Bass; Core\Bass.bas
Module=GCore; Core\GCore.bas
Class=GMan; Core\GMan.cls
Class=GFont; Core\GFont.cls
Class=GMusic; Core\GMusic.cls
Class=GMusicList; Core\GMusicList.cls
Class=GSaving; Core\GSaving.cls
Module=BMEA_Engine; Core\BMEA_Engine.bas
Class=GAnimation; Core\GAnimation.cls
Module=DebugSwitch; Core\DebugSwitch.bas
Form=Core\DebugWindow.frm
Class=GDebug; Core\GDebug.cls
Form=Core\Debuginfo.frm
Form=Core\EmeraldWindow.frm
Class=GSysPage; Core\GSysPage.cls
Module=Core; Core\Core.bas
Module=AboutMe; Core\AboutMe.bas
Class=GResource; Core\GResource.cls
Module=AeroEffect; Core\AeroEffect.bas
Module=Animations; Core\Animations.bas
Class=GCrashBox; core\GCrashBox.cls
Form=code\GameWindow.frm
Class=MainPage; code\MainPage.cls
Class=NovelPage; code\NovelPage.cls
Module=MoriCore; code\MoriCore.bas
Class=MazePage; code\MazePage.cls
Module=ResPool; Core\ResPool.bas
Class=BattlePage; code\BattlePage.cls
Class=TicTacToePage; code\TicTacToePage.cls
Class=BXBattlePage; code\BXBattlePage.cls
Class=SnowmanPage; code\SnowmanPage.cls
Class=WeatherLayer; code\WeatherLayer.cls
Class=TipPage; core\TipPage.cls
Class=FlyPage; code\FlyPage.cls
Class=TLPPage; code\TLPPage.cls
Class=DancePage; code\DancePage.cls
Class=FinalPage; code\FinalPage.cls
Class=EndingPage; code\EndingPage.cls
Class=ErrorPage; code\ErrorPage.cls
Class=LoadingPage; code\LoadingPage.cls
IconForm="GameWindow"
Startup="GameWindow"
HelpFile=""
Title="Moristory"
ExeName32="app.exe"
Command32=""
Name="Moristory"
HelpContextID="0"
CompatibleMode="0"
MajorVer=2
MinorVer=0
RevisionVer=0
AutoIncrementVer=0
ServerSupportFiles=0
VersionCompanyName="Error 404"
VersionFileDescription="在这里,展开你的魔法冒险故事。"
VersionProductName="Moristory"
CompilationType=0
OptimizationType=0
FavorPentiumPro(tm)=0
CodeViewDebugInfo=0
NoAliasing=0
BoundsCheck=0
OverflowCheck=0
FlPointCheck=0
FDIVCheck=0
UnroundedFP=0
StartMode=0
Unattended=0
Retained=0
ThreadPerObject=0
MaxNumberOfThreads=1