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XMLWriter.cs
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using ServerSideCharacter.XMLHelper;
using System;
using System.IO;
using System.Text;
using System.Xml;
using Terraria;
namespace ServerSideCharacter
{
public class XMLWriter
{
public string FilePath { get; set; }
public XmlDocument XMLDoc;
public XmlNode PlayerRoot;
public XMLWriter()
{
}
public XMLWriter(string path)
{
FilePath = path;
if (!File.Exists(path))
{
Create();
}
else
{
XMLDoc = new XmlDocument();
XMLDoc.Load(path);
PlayerRoot = XMLDoc.SelectSingleNode("Players");
}
}
public void Create()
{
XmlDocument xmlDoc = new XmlDocument();
XmlNode node = xmlDoc.CreateXmlDeclaration("1.0", "utf-8", "");
xmlDoc.AppendChild(node);
//创建根节点
XmlNode root = xmlDoc.CreateElement("Players");
xmlDoc.AppendChild(root);
XMLDoc = xmlDoc;
PlayerRoot = root;
}
private XmlElement WriteItemInfo(XmlNodeList list, int i, ref int j, ref Item[] slots)
{
Item item = slots[i];
XmlElement node1;
if (item.type < Main.maxItemTypes)
{
node1 = (XmlElement)WriteNext(list, ref j, item.type.ToString());
}
else
{
node1 = (XmlElement)WriteNext(list, ref j, "$" + item.modItem.GetType().FullName);
}
foreach (var pair in ModDataHooks.ItemExtraInfoTable)
{
node1.SetAttribute(pair.Key, pair.Value(slots[i]));
}
return node1;
}
private XmlElement CreateItemInfo(XmlNode parent, int i, ref Item[] slots, string name)
{
Item item = slots[i];
XmlElement node1;
if (item.type < Main.maxItemTypes)
{
node1 = (XmlElement)NodeHelper.CreateNode(XMLDoc, parent, name + "_" + i,
item.type.ToString());
}
else
{
node1 = (XmlElement)NodeHelper.CreateNode(XMLDoc, parent, name + "_" + i,
"$" + item.modItem.GetType().FullName);
}
foreach (var pair in ModDataHooks.ItemExtraInfoTable)
{
node1.SetAttribute(pair.Key, pair.Value(slots[i]));
}
return node1;
}
private XmlNode WriteNext(XmlNodeList list, ref int i, string toWrite)
{
var node = list.Item(i);
list.Item(i++).InnerText = toWrite;
return node;
}
public void SavePlayer(ServerPlayer player)
{
XmlElement targetNode = null;
foreach (var node in PlayerRoot.ChildNodes)
{
XmlElement element = node as XmlElement;
if (element.GetAttribute("name").Equals(player.Name))
{
targetNode = element;
element.SetAttribute("group", player.PermissionGroup.GroupName);
foreach (var pair in ModDataHooks.PlayerExtraInfoTable)
{
element.SetAttribute(pair.Key, pair.Value(player));
}
break;
}
}
if (targetNode == null)
{
Console.WriteLine("Creating new Account");
Write(player);
}
else
{
var list = targetNode.ChildNodes;
int j = 0;
WriteNext(list, ref j, player.HasPassword.ToString());
WriteNext(list, ref j, player.Password);
WriteNext(list, ref j, player.LifeMax.ToString());
WriteNext(list, ref j, player.StatLife.ToString());
WriteNext(list, ref j, player.ManaMax.ToString());
WriteNext(list, ref j, player.StatMana.ToString());
for (int i = 0; i < player.inventory.Length; i++)
{
//TODO: Mod Item check
var node1 = WriteItemInfo(list, i, ref j, ref player.inventory);
//TODO: Additional mod item info
}
for (int i = 0; i < player.armor.Length; i++)
{
//TODO: Mod Item check
var node1 = WriteItemInfo(list, i, ref j, ref player.armor);
}
for (int i = 0; i < player.dye.Length; i++)
{
var node1 = WriteItemInfo(list, i, ref j, ref player.dye);
}
for (int i = 0; i < player.miscEquips.Length; i++)
{
var node1 = WriteItemInfo(list, i, ref j, ref player.miscEquips);
}
for (int i = 0; i < player.miscDye.Length; i++)
{
var node1 = WriteItemInfo(list, i, ref j, ref player.miscDye);
}
for (int i = 0; i < player.bank.item.Length; i++)
{
var node1 = WriteItemInfo(list, i, ref j, ref player.bank.item);
}
for (int i = 0; i < player.bank2.item.Length; i++)
{
var node1 = WriteItemInfo(list, i, ref j, ref player.bank2.item);
}
for (int i = 0; i < player.bank3.item.Length; i++)
{
var node1 = WriteItemInfo(list, i, ref j, ref player.bank3.item);
}
using (XmlTextWriter xtw = new XmlTextWriter(FilePath, Encoding.UTF8))
{
xtw.Formatting = Formatting.Indented;
XMLDoc.Save(xtw);
}
}
}
public void Write(ServerPlayer player)
{
XmlNode playerNode = XMLDoc.CreateNode(XmlNodeType.Element, "Player", null);
XmlElement element = playerNode as XmlElement;
element.SetAttribute("name", player.Name);
element.SetAttribute("uuid", player.UUID.ToString());
element.SetAttribute("group", player.PermissionGroup.GroupName);
foreach (var pair in ModDataHooks.PlayerExtraInfoTable)
{
element.SetAttribute(pair.Key, pair.Value(player));
}
NodeHelper.CreateNode(XMLDoc, playerNode, "haspwd", player.HasPassword.ToString());
NodeHelper.CreateNode(XMLDoc, playerNode, "password", player.Password);
NodeHelper.CreateNode(XMLDoc, playerNode, "lifeMax", player.LifeMax.ToString());
NodeHelper.CreateNode(XMLDoc, playerNode, "statlife", player.StatLife.ToString());
NodeHelper.CreateNode(XMLDoc, playerNode, "manaMax", player.ManaMax.ToString());
NodeHelper.CreateNode(XMLDoc, playerNode, "statmana", player.StatMana.ToString());
for (int i = 0; i < player.inventory.Length; i++)
{
//TODO: Mod Item check
var node1 = CreateItemInfo(playerNode, i, ref player.inventory, "slot");
//TODO: Additional mod item info
}
for (int i = 0; i < player.armor.Length; i++)
{
//TODO: Mod Item check
var node1 = CreateItemInfo(playerNode, i, ref player.armor, "armor");
}
for (int i = 0; i < player.dye.Length; i++)
{
var node1 = CreateItemInfo(playerNode, i, ref player.dye, "dye");
}
for (int i = 0; i < player.miscEquips.Length; i++)
{
var node1 = CreateItemInfo(playerNode, i, ref player.miscEquips, "miscEquips");
}
for (int i = 0; i < player.miscDye.Length; i++)
{
var node1 = CreateItemInfo(playerNode, i, ref player.miscDye, "miscDye");
}
for (int i = 0; i < player.bank.item.Length; i++)
{
var node1 = CreateItemInfo(playerNode, i, ref player.bank.item, "bank");
}
for (int i = 0; i < player.bank2.item.Length; i++)
{
var node1 = CreateItemInfo(playerNode, i, ref player.bank2.item, "bank2");
}
for (int i = 0; i < player.bank3.item.Length; i++)
{
var node1 = CreateItemInfo(playerNode, i, ref player.bank3.item, "bank3");
}
PlayerRoot.AppendChild(playerNode);
using (XmlTextWriter xtw = new XmlTextWriter(FilePath, Encoding.UTF8))
{
xtw.Formatting = Formatting.Indented;
XMLDoc.Save(xtw);
}
}
}
}