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SlimPK2.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E91D0537-D3DA-4924-BA14-BA6AA90762BE}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SlimPK2</RootNamespace>
<AssemblyName>SlimPK2</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="IO\FileAdapter.cs" />
<Compile Include="IO\Stream\Reader.cs" />
<Compile Include="IO\Stream\StreamWorker.cs" />
<Compile Include="IO\Stream\StreamOperation.cs" />
<Compile Include="IO\Stream\Writer.cs" />
<Compile Include="PK2FileNotFoundException.cs" />
<Compile Include="PK2DirectoryNotFoundException.cs" />
<Compile Include="PK2Navigator.cs" />
<Compile Include="PK2NotLoadedException.cs" />
<Compile Include="PK2Archive.cs" />
<Compile Include="PK2Config.cs" />
<Compile Include="PK2Mode.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Security\Blowfish.cs" />
<Compile Include="Security\BlowfishSecurityException.cs" />
<Compile Include="Security\BlowfishUtilities.cs" />
<Compile Include="Types\InvalidBlockException.cs" />
<Compile Include="Types\InvalidEntryException.cs" />
<Compile Include="Types\InvalidHeaderException.cs" />
<Compile Include="Types\PK2Block.cs" />
<Compile Include="Types\PK2BlockCollection.cs" />
<Compile Include="Types\PK2Directory.cs" />
<Compile Include="Types\PK2Entry.cs" />
<Compile Include="Types\PK2EntryType.cs" />
<Compile Include="Types\PK2File.cs" />
<Compile Include="Types\PK2Header.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>