Hi! Thanks a lot for this great resource! It is really helpful! I was wondering if there is a way to directly save RenderTexture data as .ktx file.
Currently, I am using Texture2D.EncodeToPNG() that converts the texture into a .png image and then using ktx command line operation to get the corresponding .ktx file. I wanted to directly save it into a .ktx file.
Hi! Thanks a lot for this great resource! It is really helpful! I was wondering if there is a way to directly save RenderTexture data as .ktx file.
Currently, I am using
Texture2D.EncodeToPNG()that converts the texture into a .png image and then using ktx command line operation to get the corresponding .ktx file. I wanted to directly save it into a .ktx file.