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Decompile GoldSrc map #199

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teddiboy opened this issue Mar 7, 2025 · 1 comment
Open

Decompile GoldSrc map #199

teddiboy opened this issue Mar 7, 2025 · 1 comment

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@teddiboy
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teddiboy commented Mar 7, 2025

The decompiler works well with source but could it be added to do the same for goldsource for cs 1.6. Because those decompilers for cs 1.6 on the net are bugged. Please add support for goldsrc.

@Shadowysn
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Shadowysn commented Mar 10, 2025

The developer seems to indicate they are not going to support GoldSrc in the README.md file as a frequently-asked question.

Games based on the older goldsrc or on the newer Source 2 engine, are not supported. Their map format wildly differs from the one the Source engine uses.

There's already a separate relatively new project focusing on decompiling GoldSrc maps that's more up-to-date than the other old decompilers, but because GoldSrc BSPs throw away all map source info for brushes instead of retaining it like Source BSPs, you'll always have to reconstruct brush geometry of MAP/RMF files from the guesswork of decompiles as you can't restore lost information.

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