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Copy pathGifImporter.csproj
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GifImporter.csproj
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<!-- vim: set ts=2 sw=2 noet: -->
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<LangVersion>LatestMajor</LangVersion>
<Nullable>enable</Nullable>
<Version>1.2.1</Version>
<CopyToMods Condition="'$(CopyToMods)'==''">true</CopyToMods>
</PropertyGroup>
<!-- Don't copy references -->
<ItemDefinitionGroup>
<Reference>
<Private>false</Private>
</Reference>
</ItemDefinitionGroup>
<PropertyGroup Condition="'$(ResonitePath)'==''">
<!-- linux steam -->
<ResonitePath Condition="Exists('$(HOME)/.steam/steam/steamapps/common/Resonite/')">$(HOME)/.steam/steam/steamapps/common/Resonite/</ResonitePath>
<!-- windows steam -->
<ResonitePath Condition="Exists('C:\Program Files (x86)\Steam\steamapps\common\Resonite\')">C:\Program Files (x86)\Steam\steamapps\common\Resonite\</ResonitePath>
<ResonitePath Condition="Exists('D:\SteamLibrary\steamapps\common\Resonite\')">D:\SteamLibrary\steamapps\common\Resonite\</ResonitePath>
<ResonitePath Condition="Exists('E:\SteamLibrary\steamapps\common\Resonite\')">E:\SteamLibrary\steamapps\common\Resonite\</ResonitePath>
<ResonitePath Condition="Exists('F:\SteamLibrary\steamapps\common\Resonite\')">F:\SteamLibrary\steamapps\common\Resonite\</ResonitePath>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>$(ResonitePath)rml_libs\0Harmony.dll</HintPath>
</Reference>
<Reference Include="ResoniteModLoader">
<HintPath>$(ResonitePath)Libraries\ResoniteModLoader.dll</HintPath>
</Reference>
<Reference Include="Elements.Assets">
<HintPath>$(ResonitePath)Resonite_Data\Managed\Elements.Assets.dll</HintPath>
</Reference>
<Reference Include="Elements.Core">
<HintPath>$(ResonitePath)Resonite_Data\Managed\Elements.Core.dll</HintPath>
</Reference>
<Reference Include="FrooxEngine">
<HintPath>$(ResonitePath)Resonite_Data\Managed\FrooxEngine.dll</HintPath>
</Reference>
<Reference Include="FrooxEngine.Store">
<HintPath>$(ResonitePath)Resonite_Data\Managed\FrooxEngine.Store.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(CopyToMods)'=='true'">
<Copy SourceFiles="$(TargetPath)" DestinationFolder="$(ResonitePath)rml_mods" />
<Message Text="Copied $(TargetFileName) to $(ResonitePath)rml_mods" Importance="high" />
</Target>
</Project>