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runetag: Too much variation in x,y,z center, but not in distance? #2

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gveglobalscanning opened this issue Jun 29, 2018 · 0 comments

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@gveglobalscanning
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hi all,

we have been using runetag sw in our application. We have a turntable and a camera, and need to determine pose of the camera, when the turntable is in different rotated positions.

input_org

Things seem to work fine, but when looking into details it seems that the found center of the turntable varies too much: 2-4 mm in x, y and z. The pattern can of course be mis-centered on the turntable. That could explain the x and y variation. But the variation in height (z) is just way too much. The turntable center does not move 2-4 mm up or down while rotating. It is within <0.5 mm.
We have centered the pattern within <0.5 mm. The good news is that when calculating the distance to the center, i.e. sqrt(x2+y2+z2), this distance is within <0.2 mm (for all angles: 0-360 degrees). So actually very precise! We find (almost) all markers.

Can someone explain this or help me understand it?

kind regards
Gerard

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