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problems to solve
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problems? potential fixing
- add exit
- showing output faster
- flickering (due to speed)
- display level
- every time the level is supposed to change, replace to black screen
- min/max button for window
June 15:
- Ran into problems while implementing Eztext :
- deleting words sometimes delete more than one letter
- resetting eztext for the next word
June 17:
- Fixed extext
- Maybe find fix to min/max??
- Plan (Bunnies?? or Pirate SHIP?)
- Score (top)
- Input box decoration
- Levels
- Border design
- Difficulty tab bar (easy, medium, hard)
- number of words on the screen
- After word is typed, words become carrots and explode?
June 17
-adding fullscreen option in main menu, scaling everything to the fullscreen.
June 19:
- Problem: words still get cut off, need to adjust numbers
- flickering problem once level and score box was added
- need to add game logic still
June 19:
-Gonna work on the mainmenu for the game now.
-I will make the noobest version of our firstpage game menu for now.
- Also, maybe add a "modes" tabs- that includes easy/medium/hard levels
- and like when u click that mode tab, maybe the three different levels could be a drop down? or on a new screen?
IDK its up the the makers imagination
- Let me know If you're interested making this tab.
June 20:
- Okay at first, the modes seems impossible to do.
- cuz the way we implemented our code, we were only allowed to blit and drop a single word
- So, to experiment, I made Harder_Modes_..... file in ScrapTestFiles.
- THere, I had to create a dictionary for all the words to drop down.
- Its not perfect yet, but its a good start I think.
- Need to work with levels functionality now
June 27
-Even tho flickering is done, there are a fre problems left
- SO when I expand the window, the score gets pushed far away.
-THis is prolly becuase even tho I divided the display_width, the scale and numbers are different. Hence, it tends to go a bit farther
- We need to work on the levels part. like changing speed and stuff
- And the location for levels is hard coded.
-might have to fix that too
July 2:
- Window sizing : play around with position
- Level box fix position
- Make levels and score functionality
- Word falling start position
- Theme Decision: pokemon
- poke-eggs hatching at the top of screen?
- poke-balls catching words
- pokemon life levels!! AHHH
- pokemon name list instead >> word becomes image
- health depletes = die die die - reaper