-
Notifications
You must be signed in to change notification settings - Fork 11
/
Copy pathrss.xml
588 lines (426 loc) · 19.6 KB
/
rss.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0">
<channel>
<title>Armory3D</title>
<link>https://armory3d.org/news</link>
<description>3D Content Creation Tools</description>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Getting there - after a big development effort, ArmorPaint 1.0 alpha builds are coming soon.🖌</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorLab 0.1 is out - PBR material creation app.🎨<br/>
<a href="https://armorlab.org/notes">armorlab.org/notes</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint 0.9 is out now - 3D texturing app for desktop, iOS and Android.🖌<br/>
<a href="https://armorpaint.org/notes">armorpaint.org/notes</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Preparing to release ArmorPaint 0.9. Website just got a big update.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Tons of polishing done in the latest ArmorPaint builds. iOS and Android update coming next.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>New ArmorPaint builds are out on iOS and Android. More to come!</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Thank you for the big interest in the iPad version - will be rolling updates regularly. All feedback on GitHub is very welcome!</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint 0.8 is out - 3D texture painting app now on desktop, iPad and Android.🖌<br/>
<a href="https://armorpaint.org/notes">armorpaint.org/notes</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Submitted to the AppStore, in the review process now.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint on iPadOS with cloud support. Coming to the AppStore!</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Drag and drop procedural edge wear onto your models in ArmorPaint.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Unlimited masks per layer and mask blending now in the latest ArmorPaint builds.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Cloud library now available in ArmorPaint.🌩️<br/>
<a href="https://armorpaint.org/cloud">armorpaint.org/cloud</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Working on procedural edge wear materials for ArmorPaint.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Non-destructive decal layers now available in ArmorPaint.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Use decals as a brush mask in the latest ArmorPaint builds.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Painting translucency in the upcoming ArmorPaint ray-tracing update.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Use nodes to control layer masks in ArmorPaint.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Live material node preview, new blur node and a boatload of bug fixes now in the latest ArmorPaint builds.📦</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Path-traced viewport and ray-traced baking in ArmorPaint now runs on both Direct3D12 and Vulkan, Windows and Linux, Nvidia and the upcoming AMD cards.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint running on iPadOS. Powered by Metal @ 120fps with Apple Pencil support. ✏</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Stencil mask, lazy mouse and brush jitter in ArmorPaint.<br/>
<a href="http://armorpaint.org/howto">armorpaint.org/howto</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>New video is up! Real-time path tracing in ArmorPaint.<br/>
<a href="https://youtu.be/uQb-LOJdYrE">youtu.be/uQb-LOJdYrE</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Creating materials for Minecraft RTX in ArmorPaint.<br/>
<a href="https://armorpaint.org/howto">armorpaint.org/howto</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Live brush preview + path-tracing in ArmorPaint.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Sewing in ArmorPaint. Using the new brush nodes to create directional brushes.🧵<br/>
<a href="http://armorpaint.org/howto">armorpaint.org/howto</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Painted and rendered in ArmorPaint for fun. Model by İrfan Çaylı.🥏<br/>
<a href="https://artstation.com/artwork/aRW169">artstation.com/artwork/aRW169</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint launches on Android - development builds are up, with support for pen pressure, touch, keyboard, mouse and mirroring to big screen. iPadOS will follow!</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint has been awarded an Epic MegaGrant! Full steam ahead to build the best possible open-source 3D painting software!🏅</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>New ArmorPaint 0.8 dev builds! Working on asset browser with material previews, layer grouping, script console, faster ray-tracing, painting transparent surfaces.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Learn ArmorPaint by watching short clips. 🎓<br/>
<a href="http://armorpaint.org/howto">armorpaint.org/howto</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint 0.7 is out - new features, tons of fixes and updated manual. Video tutorials section coming!<br/>
<a href="http://armorpaint.org/notes">armorpaint.org/notes</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Baking update for ArmorPaintDXR is up - raytraced ao, cavity, bent normals, thickness, lightmap, curvature, dilate pass, reduced gpu mem usage.🍞</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>New ArmorPaint dev builds are up, gearing up for 0.7 release. Focused on fixes but has new stuff as well - custom export presets with channel swizzling, read layers and masks with material nodes, udim tiles export, built-in uv unwrap, improved dxr support.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Testing out plugin for @UnrealEngine. Paint onto objects by summoning ArmorPaint.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Small feature to improve workflow in ArmorPaint. Quickly re-import mesh from source obj/fbx/blend file.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Adding a way to create custom material nodes with plugins. Will make it possible to integrate new node systems, extend existing node set or write material shader by hand.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>More goodies in latest ArmorPaint dev builds.📦 Split view, plugin manager, auto-save, improved decal scaling, UV controls for fill layers, faster layer handling, blend modes, enhanced picker tool.<br/>
<a href="http://armorpaint.org/notes">armorpaint.org/notes</a></description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Approaching the holy grail - path-tracing viewport in ArmorPaint.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>A new ArmorPaintDXR build is up, featuring 'Bake - AO (DXR)' option. It's the first build ever running on Direct3D12.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Texture Synthesis by @EmbarkStudios running in ArmorPaint as a plugin. Make non-tiling textures tile. First step towards generating materials from photos!</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Friday fun - 'procedural' Commodore 64 material.📺 Actual emulator compiled from C to WebAssembly, running in ArmorPaint as a plugin. Check out github.com/floooh/chips by @FlohOfWoe!</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Fun with terrain in ArmorPaint. Improving height map sculpting features.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Working on ray-traced baking in ArmorPaint.🍞</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>New video is up! Texturing in ArmorPaint 0.6.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Upcoming ArmorPaint ray-tracing update now in testing phase.🤖</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Cooking some edge wear materials, powered by curvature baker. Drag and drop material from the shelf to apply.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>New ArmorPaint builds are up! Curvature baker, 16/32bit painting, .exr export, undo for layer operations, custom keymaps, 256 layers per project.🎨</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Under the hood, ArmorPaint 0.5 vs 0.6. 🚀<br/>
23% faster painting<br/>
34% less gpu mem for layer storage<br/>
43% less gpu mem for mesh storage<br/>
72% faster startup<br/>
59% faster .obj import</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>New 3D brush cursor with topological warp + angle and depth rejection in latest ArmorPaint builds.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>New features landed in ArmorPaint - triplanar mapping, symmetry paint, texture viewer, native file dialogs, initial .blend material importer.🎨</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Fresh ArmorPaint development builds are up! New layer tools, UDIM, 2D paint, masking.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint gearing up for ray tracing.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Advancing layer management in ArmorPaint. Per-layer masking, blending, opacity and channel control.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Adding particle brushes into ArmorPaint to achieve rain effect!</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>New text tool in ArmorPaint. Drop in a font file and stamp text onto objects. Text has active material applied.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Advancing the decal tool in ArmorPaint. Applies all channels at once and supports opacity masking now.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>New ArmorPaint development builds are now up if you feel adventurous, approaching 0.6 release!🎨</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint is getting more and more refined.🤠🖌</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint + latest Armory engine. Importing 650MB .obj file(7.2M tris) - 32% lower memory usage, 15% faster when painting. Must have all the speed!</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>If you are eyeing a 3D painting software, ArmorPaint just happens to have another big upgrade around the corner. Humbled by the enormous support!</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint gets the biggest update yet - 0.5 is live!</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>New ArmorPaint builds incoming! Painting 3M triangle mesh, all PBR maps at once.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Kha can do ray-tracing now powered by D3D12 and soon Vulkan. Endless possibilities! First test - primitive path-tracing renderer in Armory.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint 0.4 is out! Material previews, height painting, sticker tool and first peek at undo support.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Adding sticker tool and live material previews to ArmorPaint.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Height-maps in upcoming ArmorPaint - generating procedural terrain with hand-painted road layer.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Painting height textures in ArmorPaint.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint 0.3 is out! Layers, color-id maps, plugins, themes, pen pressure, erase tool, refined ui.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Wrapping up new ArmorPaint builds - now with support for color-id maps and plugins written in JS or WebAssembly.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Testing the new Kha pen API in ArmorPaint!</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint hits version 0.2! Check out what's new.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>ArmorPaint is out now! 3D PBR texture painting tool powered by Armory.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Still coming! 3D character painting in ArmorPaint.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Pushed updates to the UI library used in Armory tools.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Armory painter tool now with a website, launching next month.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>More progress on Armory painter - added VR/AR mode and mobile/web support.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Stress-testing Armory painter tool on a sculpted 1.35M triangle mesh. Up to 20K texture painting using 6GB+ graphics card.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Armory-powered GPU painting tool taking shape - Cycles-like node materials for brushes with instant voxel GI enabled preview.</description>
</item>
<item>
<title>Armory3D News</title>
<link>https://armory3d.org/news</link>
<description>Watch some GPU based 3D painting I have been working on using Armory & Kha.<br/>
<a href="http://youtu.be/TEp3fPBvf80">youtu.be/TEp3fPBvf80</a></description>
</item>
</channel>
</rss>