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Updated travis & build settings
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.travis.yml

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language: objective-c
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env:
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global:
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- "MODULE_NAME=ti.gamekit"
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before_install:
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- MODULE_ROOT=$PWD
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install:
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- cd $MODULE_ROOT
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- curl -o install.sh https://raw.githubusercontent.com/appcelerator-modules/ci/master/travis/install.sh
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- source install.sh -s 3.2.2.GA
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script:
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- curl -o script.sh https://raw.githubusercontent.com/appcelerator-modules/ci/master/travis/script.sh
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- source script.sh
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after_success: # and this only on success
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- curl -o deploy.sh https://raw.githubusercontent.com/appcelerator-modules/ci/master/travis/deploy.sh
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- source deploy.sh

README.md

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ti.gamekit [![Build Status](https://magnum.travis-ci.com/appcelerator-modules/ti.gamekit.svg?token=C6poLybMz9ERuFX5KZsz&branch=master)](https://magnum.travis-ci.com/appcelerator-modules/ti.gamekit)
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============

ios/manifest

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moduleid: ti.gamekit
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guid: 634adffb-5b75-45a8-ab28-a835219adbf4
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platform: iphone
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minsdk: 1.6.0
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minsdk: 2.1.3.GA

ios/titanium.xcconfig

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// OF YOUR TITANIUM SDK YOU'RE BUILDING FOR
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//
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//
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TITANIUM_SDK_VERSION = 1.7.2
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TITANIUM_SDK_VERSION = 2.1.3.GA
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//
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// THESE SHOULD BE OK GENERALLY AS-IS
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//
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TITANIUM_SDK = /Library/Application Support/Titanium/mobilesdk/osx/$(TITANIUM_SDK_VERSION)
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TITANIUM_SDK = ~/Library/Application Support/Titanium/mobilesdk/osx/$(TITANIUM_SDK_VERSION)
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TITANIUM_BASE_SDK = "$(TITANIUM_SDK)/iphone/include"
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TITANIUM_BASE_SDK2 = "$(TITANIUM_SDK)/iphone/include/TiCore"
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HEADER_SEARCH_PATHS= $(TITANIUM_BASE_SDK) $(TITANIUM_BASE_SDK2)

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