-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathcircle.asm
238 lines (203 loc) · 5.03 KB
/
circle.asm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
; Sokoboo - a Sokoban implementation
; using a generic tile-based display engine for the Atari 2600
; Sokoban (倉庫番)™ is © Falcon Co., Ltd.
;
; Code related to this Sokoban™ implementation was developed by Andrew Davie.
;
; Code related to the generic tile-based display engine was developed by
; Andrew Davie and Thomas Jentzsch during 2003-2011 and is
; Copyright(C)2003-2019 Thomas Jentzsch and Andrew Davie - contacts details:
; Andrew Davie ([email protected]), Thomas Jentzsch ([email protected]).
;
; Code related to music and sound effects uses the TIATracker music player
; Copyright 2016 Andre "Kylearan" Wichmann - see source code in the "sound"
; directory for Apache licensing details.
;
; Some level data incorporated in this program were created by Lee J Haywood.
; See the copyright notices in the License directory for a list of level
; contributors.
;
; Except where otherwise indicated, this software is released under the
; following licensing arrangement...
;
; This program is free software: you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation, either version 3 of the License, or
; (at your option) any later version.
; see https://www.gnu.org/licenses/gpl-3.0.en.html
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;Begin {Circle}
;x := r;
;y := 0;
;d := 1 - r;
;Repeat
;Circle_Points(x,y);
;y := y + 1;
;if d < 0 Then
; d := d + 2*y + 1
;Else Begin
; x := x - 1;
; d := d + 2*(y-x) + 1
; End
;Until x < y
;End; {Circle}
DEFINE_SUBROUTINE PlotChar
; a = x pos
; y = y pos
cmp BoardLimit_Width
bcs off1x
cpy BoardLimit_Height
bcs off1x
pha
lda #BANK_GetBoardAddressW ;
sta SET_BANK ;
jsr GetBoardAddressW ;11+24[-2](A)
stx SET_BANK_RAM ;3
pla
tay
lda circ_char ;3
sta (Board_AddressW),y ;6
off1x rts
;x Plot(x,y);
;x Plot(y,x);
;x Plot(y,-x);
;x Plot(x,-y);
;x Plot(-x,-y);
;x Plot(-y,-x);
;x Plot(-y,x);
;x Plot(-x,y)
DEFINE_SUBROUTINE PlotCirclePoints
; +x+y
clc
lda circ_y
lsr
adc ManY ; "origin"
tay
clc
lda circ_x
lsr
adc ManX
cmp BoardLimit_Height
bcs off1x
jsr PlotChar
;+y+x
clc
lda circ_x
lsr
adc ManY ; "origin"
tay
clc
lda circ_y
lsr
adc ManX
jsr PlotChar
; y,-x
sec
lda ManY
asl
sbc circ_x
lsr
tay
clc
lda circ_y
lsr
adc ManX ; "origin"
jsr PlotChar
; x,-y
lda ManY
asl
sec
sbc circ_y ; "origin"
lsr
tay
lda circ_x
lsr
clc
adc ManX
jsr PlotChar
; -x,-y
lda ManY
asl
sec
sbc circ_y ; "origin"
lsr
tay
lda ManX
asl
sec
sbc circ_x
lsr
jsr PlotChar
; -y,-x
lda ManY
asl
sec
sbc circ_x ; "origin"
lsr
tay
lda ManX
asl
sec
sbc circ_y
lsr
jsr PlotChar
; -y,x
lda circ_x
lsr
clc
adc ManY ; "origin"
tay
lda ManX
asl
sec
sbc circ_y
lsr
jsr PlotChar
; -x,y
lda circ_y
lsr
cld
adc ManY ; "origin"
tay
lda ManX
asl
sec
sbc circ_x
lsr
jsr PlotChar
rts ;6
DEFINE_SUBROUTINE DrawCircle
; a = radius
; sty circ_char
; sta circ_x
; eor #255
; clc
; adc #1
; sta circ_scratch ; "d" --> "1-r" in unit terms
; lda #0
; sta circ_y
CircleRepeat
jsr PlotCirclePoints
inc circ_y
lda circ_scratch
bpl positiveD
lda circ_y
asl
sec ; "+1"
adc circ_scratch
jmp CCont
positiveD dec circ_x
sec
lda circ_y
sbc circ_x
asl
sec ; "+1"
adc circ_scratch
CCont sta circ_scratch
lda circ_x
cmp circ_y
bcs CircleRepeat ; circleDie
circleDie rts