forked from awslabs/aws-streaming-media-analytics
-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathplayer_specific_notes
462 lines (384 loc) · 14.2 KB
/
player_specific_notes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
VideoJS customization details:
Version: 7.2.3
Metric captured and Player event mapping
--------------------------------------------------------
| Metric Type | VideoJS Event |
--------------------------------------------------------
| PLAY | play |
--------------------------------------------------------
| PAUSE | pause |
--------------------------------------------------------
| STOP | ended |
--------------------------------------------------------
| ERROR | error |
--------------------------------------------------------
| FIRSTFRAME | loadeddata – loadstart |
--------------------------------------------------------
| BUFFER
(FirstBuffer) | canplaythrough – loadstart |
--------------------------------------------------------
| BUFFER
(ScreenFreezedBuffer) | canplaythrough – waiting |
--------------------------------------------------------
| STEP | mediachange |
--------------------------------------------------------
| STREAM | timeupdate |
--------------------------------------------------------
| SEEK | seeked – seeking |
--------------------------------------------------------
Core player code hacks
Change 1:
Original File: node_modules/mpd-parser/dist/mpd-parser.es.js
Override file: overrides/mpd-parser/dist/mpd-parser.es.js
Version: 0.6.1
Before:
var formatVideoPlaylist = function formatVideoPlaylist(_ref3) {
var _attributes3;
var attributes = _ref3.attributes,
segments = _ref3.segments;
var playlist = {
attributes: (_attributes3 = {
NAME: attributes.id,
AUDIO: 'audio',
SUBTITLES: 'subs',
RESOLUTION: {
width: attributes.width,
height: attributes.height
},
CODECS: attributes.codecs,
BANDWIDTH: attributes.bandwidth
}, _attributes3['PROGRAM-ID'] = 1, _attributes3),
uri: '',
endList: (attributes.type || 'static') === 'static',
timeline: attributes.periodIndex,
resolvedUri: '',
targetDuration: attributes.duration,
segments: segments,
mediaSequence: segments.length ? segments[0].number : 1
};
if (attributes.contentProtection) {
playlist.contentProtection = attributes.contentProtection;
}
return playlist;
};
After:
var formatVideoPlaylist = function formatVideoPlaylist(_ref3) {
var _attributes3;
var attributes = _ref3.attributes,
segments = _ref3.segments;
//in DASH framerate from mpd is specified as 30000/1001
var tempFrameRate = attributes.frameRate.split("/");
var frameRate = tempFrameRate[0] / tempFrameRate[1];
frameRate = frameRate.toFixed(3);
// let frameRate = eval(attributes.frameRate).toFixed(3);
var playlist = {
attributes: (_attributes3 = {
NAME: attributes.id,
AUDIO: 'audio',
SUBTITLES: 'subs',
RESOLUTION: {
width: attributes.width,
height: attributes.height
},
CODECS: attributes.codecs,
BANDWIDTH: attributes.bandwidth
}, _attributes3['PROGRAM-ID'] = 1, _attributes3['FRAME-RATE'] = frameRate, _attributes3),
uri: '',
endList: (attributes.type || 'static') === 'static',
timeline: attributes.periodIndex,
resolvedUri: '',
targetDuration: attributes.duration,
segments: segments,
mediaSequence: segments.length ? segments[0].number : 1
};
if (attributes.contentProtection) {
playlist.contentProtection = attributes.contentProtection;
}
return playlist;
};
Change2:
Original File: node_modules/mpd-parser/dist/mpd-parser.es.js
Override file: overrides/mpd-parser/dist/mpd-parser.es.js
Version:
Before:
var getRequestStats = function getRequestStats(request) {
return {
bandwidth: request.bandwidth,
bytesReceived: request.bytesReceived || 0,
roundTripTime: request.roundTripTime || 0
};
};
After:
var getRequestStats = function getRequestStats(request) {
// console.log("In getRequestStats ",request.responseHeaders);
return {
bandwidth: request.bandwidth,
bytesReceived: request.bytesReceived || 0,
roundTripTime: request.roundTripTime || 0,
//added by jaiganesh. Copy CDN Request ID
cdn_request_id: request.responseHeaders["x-amz-cf-id"]
};
};
Before:
key: 'segmentRequestFinished_',
value: function segmentRequestFinished_(error, simpleSegment) {
// every request counts as a media request even if it has been aborted
// or canceled due to a timeout
this.mediaRequests += 1;
if (simpleSegment.stats) {
this.mediaBytesTransferred += simpleSegment.stats.bytesReceived;
this.mediaTransferDuration += simpleSegment.stats.roundTripTime;
}
// The request was aborted and the SegmentLoader has already been reset
if (!this.pendingSegment_) {
this.mediaRequestsAborted += 1;
return;
}
// the request was aborted and the SegmentLoader has already started
// another request. this can happen when the timeout for an aborted
// request triggers due to a limitation in the XHR library
// do not count this as any sort of request or we risk double-counting
if (simpleSegment.requestId !== this.pendingSegment_.requestId) {
return;
}
// an error occurred from the active pendingSegment_ so reset everything
if (error) {
this.pendingSegment_ = null;
this.state = 'READY';
// the requests were aborted just record the aborted stat and exit
// this is not a true error condition and nothing corrective needs
// to be done
if (error.code === REQUEST_ERRORS.ABORTED) {
this.mediaRequestsAborted += 1;
return;
}
this.pause();
// the error is really just that at least one of the requests timed-out
// set the bandwidth to a very low value and trigger an ABR switch to
// take emergency action
if (error.code === REQUEST_ERRORS.TIMEOUT) {
this.mediaRequestsTimedout += 1;
this.bandwidth = 1;
this.roundTrip = NaN;
this.trigger('bandwidthupdate');
return;
}
// if control-flow has arrived here, then the error is real
// emit an error event to blacklist the current playlist
this.mediaRequestsErrored += 1;
this.error(error);
this.trigger('error');
return;
}
// the response was a success so set any bandwidth stats the request
// generated for ABR purposes
this.bandwidth = simpleSegment.stats.bandwidth;
this.roundTrip = simpleSegment.stats.roundTripTime;
// if this request included an initialization segment, save that data
// to the initSegment cache
if (simpleSegment.map) {
simpleSegment.map = this.initSegment(simpleSegment.map, true);
}
this.processSegmentResponse_(simpleSegment);
}
/**
* Move any important data from the simplified segment object
* back to the real segment object for future phases
*
* @private
*/
}
After:
key: 'segmentRequestFinished_',
value: function segmentRequestFinished_(error, simpleSegment) {
// every request counts as a media request even if it has been aborted
// or canceled due to a timeout
this.mediaRequests += 1;
if (simpleSegment.stats) {
this.mediaBytesTransferred += simpleSegment.stats.bytesReceived;
this.mediaTransferDuration += simpleSegment.stats.roundTripTime;
}
//added by jaiganesh. Copy CDN Request ID from stats to segment loader
this.cdn_request_id = simpleSegment.stats.cdn_request_id;
// The request was aborted and the SegmentLoader has already been reset
if (!this.pendingSegment_) {
this.mediaRequestsAborted += 1;
return;
}
// the request was aborted and the SegmentLoader has already started
// another request. this can happen when the timeout for an aborted
// request triggers due to a limitation in the XHR library
// do not count this as any sort of request or we risk double-counting
if (simpleSegment.requestId !== this.pendingSegment_.requestId) {
return;
}
// an error occurred from the active pendingSegment_ so reset everything
if (error) {
this.pendingSegment_ = null;
this.state = 'READY';
// the requests were aborted just record the aborted stat and exit
// this is not a true error condition and nothing corrective needs
// to be done
if (error.code === REQUEST_ERRORS.ABORTED) {
this.mediaRequestsAborted += 1;
return;
}
this.pause();
// the error is really just that at least one of the requests timed-out
// set the bandwidth to a very low value and trigger an ABR switch to
// take emergency action
if (error.code === REQUEST_ERRORS.TIMEOUT) {
this.mediaRequestsTimedout += 1;
this.bandwidth = 1;
this.roundTrip = NaN;
this.trigger('bandwidthupdate');
return;
}
// if control-flow has arrived here, then the error is real
// emit an error event to blacklist the current playlist
this.mediaRequestsErrored += 1;
this.error(error);
this.trigger('error');
return;
}
// the response was a success so set any bandwidth stats the request
// generated for ABR purposes
this.bandwidth = simpleSegment.stats.bandwidth;
this.roundTrip = simpleSegment.stats.roundTripTime;
// if this request included an initialization segment, save that data
// to the initSegment cache
if (simpleSegment.map) {
simpleSegment.map = this.initSegment(simpleSegment.map, true);
}
this.processSegmentResponse_(simpleSegment);
}
/**
* Move any important data from the simplified segment object
* back to the real segment object for future phases
*
* @private
*/
},
Before:
key: 'handleUpdateEnd_',
value: function handleUpdateEnd_() {
if (!this.pendingSegment_) {
this.state = 'READY';
if (!this.paused()) {
this.monitorBuffer_();
}
return;
}
var segmentInfo = this.pendingSegment_;
var segment = segmentInfo.segment;
var isWalkingForward = this.mediaIndex !== null;
this.pendingSegment_ = null;
this.recordThroughput_(segmentInfo);
this.addSegmentMetadataCue_(segmentInfo);
this.state = 'READY';
this.mediaIndex = segmentInfo.mediaIndex;
this.fetchAtBuffer_ = true;
this.currentTimeline_ = segmentInfo.timeline;
// We must update the syncinfo to recalculate the seekable range before
// the following conditional otherwise it may consider this a bad "guess"
// and attempt to resync when the post-update seekable window and live
// point would mean that this was the perfect segment to fetch
this.trigger('syncinfoupdate');
// If we previously appended a segment that ends more than 3 targetDurations before
// the currentTime_ that means that our conservative guess was too conservative.
// In that case, reset the loader state so that we try to use any information gained
// from the previous request to create a new, more accurate, sync-point.
if (segment.end && this.currentTime_() - segment.end > segmentInfo.playlist.targetDuration * 3) {
this.resetEverything();
return;
}
// Don't do a rendition switch unless we have enough time to get a sync segment
// and conservatively guess
if (isWalkingForward) {
this.trigger('bandwidthupdate');
}
this.trigger('progress');
// any time an update finishes and the last segment is in the
// buffer, end the stream. this ensures the "ended" event will
// fire if playback reaches that point.
var isEndOfStream = detectEndOfStream(segmentInfo.playlist, this.mediaSource_, segmentInfo.mediaIndex + 1);
if (isEndOfStream) {
this.endOfStream();
}
if (!this.paused()) {
this.monitorBuffer_();
}
}
/**
* Records the current throughput of the decrypt, transmux, and append
* portion of the semgment pipeline. `throughput.rate` is a the cumulative
* moving average of the throughput. `throughput.count` is the number of
* data points in the average.
*
* @private
* @param {Object} segmentInfo the object returned by loadSegment
*/
}
After:
key: 'handleUpdateEnd_',
value: function handleUpdateEnd_() {
if (!this.pendingSegment_) {
this.state = 'READY';
if (!this.paused()) {
this.monitorBuffer_();
}
return;
}
var segmentInfo = this.pendingSegment_;
var segment = segmentInfo.segment;
//added by jaiganesh. Copy CDN Request ID and RTT
segment.cdn_request_id = this.cdn_request_id;
segment.rtt = this.roundTrip;
var isWalkingForward = this.mediaIndex !== null;
this.pendingSegment_ = null;
this.recordThroughput_(segmentInfo);
this.addSegmentMetadataCue_(segmentInfo);
this.state = 'READY';
this.mediaIndex = segmentInfo.mediaIndex;
this.fetchAtBuffer_ = true;
this.currentTimeline_ = segmentInfo.timeline;
// We must update the syncinfo to recalculate the seekable range before
// the following conditional otherwise it may consider this a bad "guess"
// and attempt to resync when the post-update seekable window and live
// point would mean that this was the perfect segment to fetch
this.trigger('syncinfoupdate');
// If we previously appended a segment that ends more than 3 targetDurations before
// the currentTime_ that means that our conservative guess was too conservative.
// In that case, reset the loader state so that we try to use any information gained
// from the previous request to create a new, more accurate, sync-point.
if (segment.end && this.currentTime_() - segment.end > segmentInfo.playlist.targetDuration * 3) {
this.resetEverything();
return;
}
// Don't do a rendition switch unless we have enough time to get a sync segment
// and conservatively guess
if (isWalkingForward) {
this.trigger('bandwidthupdate');
}
this.trigger('progress');
// any time an update finishes and the last segment is in the
// buffer, end the stream. this ensures the "ended" event will
// fire if playback reaches that point.
var isEndOfStream = detectEndOfStream(segmentInfo.playlist, this.mediaSource_, segmentInfo.mediaIndex + 1);
if (isEndOfStream) {
this.endOfStream();
}
if (!this.paused()) {
this.monitorBuffer_();
}
}
/**
* Records the current throughput of the decrypt, transmux, and append
* portion of the semgment pipeline. `throughput.rate` is a the cumulative
* moving average of the throughput. `throughput.count` is the number of
* data points in the average.
*
* @private
* @param {Object} segmentInfo the object returned by loadSegment
*/
}