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First off, thanks for the FOV fix for Supreme Snowboarding, I tried it and it works great, the game has never looked so good 🥇
Having widescreen for Supreme Snowboarding Demo (available here) would be useful. Currently videos are made with the demo, such as Village Medium - Thomas Versus Matt, from the speedrun.com leaderboard. Would you be interested in supporting it in this repository?
I tried it, and SupremeSnowboardingFOVFix.log is not being created, even though the demo also uses Supreme_Game.dll 🤔
There are other things being discussed in the USSHF discord as well:
Having the speed HUD in Supreme Demo is also a goal the community is trying to achieve (the km/h value)
A minor feedback about the FOV fix is that the HUD elements are still stretched, such as the times, speed and player position. It isn't a big problem, but it could be a potential improvement 👍
The text was updated successfully, but these errors were encountered:
Oh, yes, please. I'd love to make widescreen videos for my Supreme Snowboarding channel.
Please make resolution options for OpenGL too!
ALSO, I found that resolutions for 2560x1440 and over do not work! 🙁
First off, thanks for the FOV fix for Supreme Snowboarding, I tried it and it works great, the game has never looked so good 🥇
Having widescreen for Supreme Snowboarding Demo (available here) would be useful. Currently videos are made with the demo, such as Village Medium - Thomas Versus Matt, from the speedrun.com leaderboard. Would you be interested in supporting it in this repository?
I tried it, and
SupremeSnowboardingFOVFix.log
is not being created, even though the demo also usesSupreme_Game.dll
🤔There are other things being discussed in the USSHF discord as well:
Ground_Mesh_Resource
for sharper polygons, see this comment in the discord. It might be related to the render issue you mentioned?A minor feedback about the FOV fix is that the HUD elements are still stretched, such as the times, speed and player position. It isn't a big problem, but it could be a potential improvement 👍
The text was updated successfully, but these errors were encountered: