|
| 1 | +/* |
| 2 | +
|
| 3 | + 1. **Class Structure:** |
| 4 | + - The `HashTable` class represents a hash table for storing key-value pairs. |
| 5 | + - It uses a nested `Node` class to encapsulate key-value pairs and handle collisions using a linked list. |
| 6 | + - The hash table is initialized with a default size of 7, but this size can be modified as needed. |
| 7 | +
|
| 8 | + 2. **Node Class:** |
| 9 | + - The `Node` class is a private nested class within the `HashTable`. |
| 10 | + - Each `Node` contains a key, an associated integer value, and a reference to the next `Node` in case of collisions. |
| 11 | +
|
| 12 | + 3. **Constructor:** |
| 13 | + - The `HashTable` constructor initializes the data map, an array of `Node` objects, with the default size. |
| 14 | +
|
| 15 | + 4. **`printTable` Method:** |
| 16 | + - `printTable` is used to display the contents of the hash table. |
| 17 | + - It iterates through the data map and prints the key-value pairs for each index. |
| 18 | + - If there are collisions, it prints all elements using the linked list structure. |
| 19 | +
|
| 20 | + 5. **`hash` Method:** |
| 21 | + - `hash` is a helper method to map a given key to an index in the data map. |
| 22 | + - It computes a hash code for the key by summing the ASCII values of its characters and applying a modulo operation based on the data map size. |
| 23 | +
|
| 24 | + 6. **`set` Method:** |
| 25 | + - The `set` method adds a new key-value pair to the hash table. |
| 26 | + - It computes the index for the given key using the `hash` method and creates a new `Node` for the key-value pair. |
| 27 | + - If there's no collision at the computed index, it directly assigns the new `Node`. If a collision occurs, it appends the new `Node` to the linked list. |
| 28 | +
|
| 29 | + 7. **`get` Method:** |
| 30 | + - The `get` method retrieves the value associated with a given key. |
| 31 | + - It computes the index for the key using the `hash` method and searches for the key in the linked list at that index. |
| 32 | + - If found, it returns the associated value; otherwise, it returns 0. |
| 33 | +
|
| 34 | + 8. **`keys` Method:** |
| 35 | + - The `keys` method returns a list of all keys stored in the hash table. |
| 36 | + - It iterates through the data map, collecting all keys, even in the presence of collisions. |
| 37 | +
|
| 38 | + In summary, the `HashTable` class provides a basic implementation of a hash table for key-value storage. |
| 39 | + It handles collisions through linked lists, allowing multiple key-value pairs to exist at the same index. |
| 40 | + The class offers methods to set key-value pairs, retrieve values by keys, list all keys, and print the |
| 41 | + contents of the hash table. |
| 42 | + * |
| 43 | +*/ |
| 44 | +import java.util.ArrayList; |
| 45 | + |
| 46 | +public class HashTable { |
| 47 | + private int size = 7; |
| 48 | + private Node[] dataMap; |
| 49 | + |
| 50 | + // Nested Node class to represent key-value pairs |
| 51 | + class Node { |
| 52 | + String key; |
| 53 | + int value; |
| 54 | + Node next; |
| 55 | + |
| 56 | + // Constructor to create a new Node |
| 57 | + Node(String key, int value) { |
| 58 | + this.key = key; |
| 59 | + this.value = value; |
| 60 | + } |
| 61 | + } |
| 62 | + |
| 63 | + // Constructor to create the HashTable with an initial size |
| 64 | + public HashTable() { |
| 65 | + dataMap = new Node[size]; |
| 66 | + } |
| 67 | + |
| 68 | + // Method to print the contents of the HashTable |
| 69 | + public void printTable() { |
| 70 | + for (int i = 0; i < dataMap.length; i++) { |
| 71 | + System.out.println(i + ":"); |
| 72 | + Node temp = dataMap[i]; |
| 73 | + while (temp != null) { |
| 74 | + System.out.println("{" + temp.key + "=" + temp.value + "}"); |
| 75 | + temp = temp.next; |
| 76 | + } |
| 77 | + } |
| 78 | + } |
| 79 | + |
| 80 | + // A hash function to map a key to an index in the dataMap array |
| 81 | + public int hash(String key) { |
| 82 | + int hash = 0; |
| 83 | + char[] keyChars = key.toCharArray(); |
| 84 | + for (int i = 0; i < keyChars.length; i++) { |
| 85 | + int asciiValue = keyChars[i]; |
| 86 | + hash = (hash + asciiValue * 23) % dataMap.length; |
| 87 | + } |
| 88 | + return hash; |
| 89 | + } |
| 90 | + |
| 91 | + // Add a key-value pair to the hash table |
| 92 | + public void set(String key, int value) { |
| 93 | + int index = hash(key); |
| 94 | + Node newNode = new Node(key, value); |
| 95 | + if (dataMap[index] == null) { |
| 96 | + dataMap[index] = newNode; |
| 97 | + } else { |
| 98 | + Node temp = dataMap[index]; |
| 99 | + while (temp.next != null) { |
| 100 | + temp = temp.next; |
| 101 | + } |
| 102 | + temp.next = newNode; |
| 103 | + } |
| 104 | + } |
| 105 | + |
| 106 | + // Get the value associated with a key |
| 107 | + public int get(String key) { |
| 108 | + int index = hash(key); |
| 109 | + Node temp = dataMap[index]; |
| 110 | + while (temp != null) { |
| 111 | + if (temp.key.equals(key)) { // Use .equals() to compare strings |
| 112 | + return temp.value; |
| 113 | + } |
| 114 | + temp = temp.next; |
| 115 | + } |
| 116 | + return 0; // Return 0 if the key is not found |
| 117 | + } |
| 118 | + |
| 119 | + // Get a list of all keys in the hash table |
| 120 | + public ArrayList<String> keys() { |
| 121 | + ArrayList<String> allKeys = new ArrayList<>(); |
| 122 | + for (int i = 0; i < dataMap.length; i++) { |
| 123 | + Node temp = dataMap[i]; |
| 124 | + while (temp != null) { |
| 125 | + allKeys.add(temp.key); |
| 126 | + temp = temp.next; |
| 127 | + } |
| 128 | + } |
| 129 | + return allKeys; |
| 130 | + } |
| 131 | +} |
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