Skip to content

Commit 1a3957c

Browse files
committed
Switch project URL to aeron-io organization.
1 parent 0db78b3 commit 1a3957c

File tree

7 files changed

+35
-35
lines changed

7 files changed

+35
-35
lines changed

CONTRIBUTING.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@ When submitting code, please make every effort to follow existing conventions an
88

99
By contributing your code, you agree to license your contribution under the terms of the APLv2:
1010

11-
https://github.com/real-logic/simple-binary-encoding/blob/master/LICENSE
11+
https://github.com/aeron-io/simple-binary-encoding/blob/master/LICENSE
1212

1313
All files are made available under the Apache 2.0 license.
1414

README.md

Lines changed: 14 additions & 14 deletions
Original file line numberDiff line numberDiff line change
@@ -2,25 +2,25 @@ Simple Binary Encoding (SBE)
22
============================
33

44
[![Javadocs](https://www.javadoc.io/badge/uk.co.real-logic/sbe-tool.svg)](https://www.javadoc.io/doc/uk.co.real-logic/sbe-tool)
5-
[![GitHub](https://img.shields.io/github/license/real-logic/simple-binary-encoding.svg)](https://github.com/real-logic/simple-binary-encoding/blob/master/LICENSE)
5+
[![GitHub](https://img.shields.io/github/license/aeron-io/simple-binary-encoding.svg)](https://github.com/aeron-io/simple-binary-encoding/blob/master/LICENSE)
66

7-
[![Actions Status](https://github.com/real-logic/simple-binary-encoding/workflows/Continuous%20Integration/badge.svg)](https://github.com/real-logic/simple-binary-encoding/actions)
8-
[![CodeQL Status](https://github.com/real-logic/simple-binary-encoding/workflows/CodeQL/badge.svg)](https://github.com/real-logic/simple-binary-encoding/actions)
7+
[![Actions Status](https://github.com/aeron-io/simple-binary-encoding/workflows/Continuous%20Integration/badge.svg)](https://github.com/aeron-io/simple-binary-encoding/actions)
8+
[![CodeQL Status](https://github.com/aeron-io/simple-binary-encoding/workflows/CodeQL/badge.svg)](https://github.com/aeron-io/simple-binary-encoding/actions)
99

1010
[SBE](https://github.com/FIXTradingCommunity/fix-simple-binary-encoding) is an OSI layer 6 presentation for
1111
encoding and decoding binary application messages for low-latency financial applications. This repository contains
1212
the reference implementations in Java, C++, Golang, C#, and Rust.
1313

14-
More details on the design and usage of SBE can be found on the [Wiki](https://github.com/real-logic/simple-binary-encoding/wiki).
14+
More details on the design and usage of SBE can be found on the [Wiki](https://github.com/aeron-io/simple-binary-encoding/wiki).
1515

1616
An XSD for SBE specs can be found
17-
[here](https://github.com/real-logic/simple-binary-encoding/blob/master/sbe-tool/src/main/resources/fpl/sbe.xsd). Please address questions about the specification to the [SBE FIX community](https://github.com/FIXTradingCommunity/fix-simple-binary-encoding).
17+
[here](https://github.com/aeron-io/simple-binary-encoding/blob/master/sbe-tool/src/main/resources/fpl/sbe.xsd). Please address questions about the specification to the [SBE FIX community](https://github.com/FIXTradingCommunity/fix-simple-binary-encoding).
1818

19-
For the latest version information and changes see the [Change Log](https://github.com/real-logic/simple-binary-encoding/wiki/Change-Log) with **downloads** at [Maven Central](http://search.maven.org/#search%7Cga%7C1%7Csbe).
19+
For the latest version information and changes see the [Change Log](https://github.com/aeron-io/simple-binary-encoding/wiki/Change-Log) with **downloads** at [Maven Central](http://search.maven.org/#search%7Cga%7C1%7Csbe).
2020

21-
The Java and C++ SBE implementations work very efficiently with the [Aeron](https://github.com/real-logic/aeron)
21+
The Java and C++ SBE implementations work very efficiently with the [Aeron](https://github.com/aeron-io/aeron)
2222
messaging system for low-latency and high-throughput communications. The Java SBE implementation has a dependency on
23-
[Agrona](https://github.com/real-logic/agrona) for its buffer implementations. Commercial support is available from
23+
[Agrona](https://github.com/aeron-io/agrona) for its buffer implementations. Commercial support is available from
2424
[[email protected]](mailto:[email protected]?subject=SBE).
2525

2626
Binaries
@@ -41,7 +41,7 @@ Example for Maven:
4141
Build
4242
-----
4343

44-
Build the project with [Gradle](http://gradle.org/) using this [build.gradle](https://github.com/real-logic/simple-binary-encoding/blob/master/build.gradle) file.
44+
Build the project with [Gradle](http://gradle.org/) using this [build.gradle](https://github.com/aeron-io/simple-binary-encoding/blob/master/build.gradle) file.
4545

4646
Full clean build:
4747

@@ -67,7 +67,7 @@ An example to execute a Jar from command line using the 'all' jar which includes
6767
C++ Build using CMake
6868
---------------------
6969
NOTE: Linux, Mac OS, and Windows only for the moment. See
70-
[FAQ](https://github.com/real-logic/simple-binary-encoding/wiki/Frequently-Asked-Questions).
70+
[FAQ](https://github.com/aeron-io/simple-binary-encoding/wiki/Frequently-Asked-Questions).
7171
Windows builds have been tested with Visual Studio Express 12.
7272

7373
For convenience, the `cppbuild` script does a full clean, build, and test of all targets as a Release build.
@@ -100,16 +100,16 @@ For convenience on Linux, a gnu Makefile is provided that runs some tests and co
100100
Go supports both generating Go structs with encode / decode methods, and flyweights like the other languages. Structs are generated by default for compatibility. Set `sbe.go.generate.generate.flyweights=true` to generate flyweights.
101101

102102
Users of golang generated code should see the [user
103-
documentation](https://github.com/real-logic/simple-binary-encoding/wiki/Golang-User-Guide).
103+
documentation](https://github.com/aeron-io/simple-binary-encoding/wiki/Golang-User-Guide).
104104

105105
Developers wishing to enhance the golang generator should see the [developer
106-
documentation](https://github.com/real-logic/simple-binary-encoding/blob/master/gocode/README.md)
106+
documentation](https://github.com/aeron-io/simple-binary-encoding/blob/master/gocode/README.md)
107107

108108
C# Build
109109
--------
110-
Users of CSharp generated code should see the [user documentation](https://github.com/real-logic/simple-binary-encoding/wiki/Csharp-User-Guide).
110+
Users of CSharp generated code should see the [user documentation](https://github.com/aeron-io/simple-binary-encoding/wiki/Csharp-User-Guide).
111111

112-
Developers wishing to enhance the CSharp generator should see the [developer documentation](https://github.com/real-logic/simple-binary-encoding/blob/master/csharp/README.md)
112+
Developers wishing to enhance the CSharp generator should see the [developer documentation](https://github.com/aeron-io/simple-binary-encoding/blob/master/csharp/README.md)
113113

114114
Rust Build
115115
------------

build.gradle

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -79,12 +79,12 @@ def projectPom = {
7979
name = 'sbe'
8080
description = 'FIX/SBE - OSI layer 6 presentation for encoding and decoding application messages' +
8181
' in binary format for low-latency applications.'
82-
url = 'https://github.com/real-logic/simple-binary-encoding'
82+
url = 'https://github.com/aeron-io/simple-binary-encoding'
8383

8484
scm {
85-
connection = 'scm:git:github.com/real-logic/simple-binary-encoding.git'
86-
developerConnection = 'scm:git:github.com/real-logic/simple-binary-encoding.git'
87-
url = 'github.com/real-logic/simple-binary-encoding.git'
85+
connection = 'scm:git:github.com/aeron-io/simple-binary-encoding.git'
86+
developerConnection = 'scm:git:github.com/aeron-io/simple-binary-encoding.git'
87+
url = 'github.com/aeron-io/simple-binary-encoding.git'
8888
}
8989

9090
licenses {

csharp/README.md

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
Overview
22
========
33

4-
There is a [user guide](https://github.com/real-logic/simple-binary-encoding/wiki/Csharp-User-Guide) for people who wish
4+
There is a [user guide](https://github.com/aeron-io/simple-binary-encoding/wiki/Csharp-User-Guide) for people who wish
55
to use the C# generator. This document is to assist developers working on the the SBE C# generator itself.
66

77

@@ -42,13 +42,13 @@ Code Layout
4242
-----------
4343

4444
The Java code that performs the generation of C# code is
45-
[here](https://github.com/real-logic/simple-binary-encoding/tree/master/sbe-tool/src/main/java/uk/co/real_logic/sbe/generation/csharp).
45+
[here](https://github.com/aeron-io/simple-binary-encoding/tree/master/sbe-tool/src/main/java/uk/co/real_logic/sbe/generation/csharp).
4646

4747
$ ./gradlew # Will build sbe-tool jar
4848
$ ./gradlew generateCSharpCodecs # will generate the test, benchmark, and example C# code
4949

5050
The [Visual Studio 2017 Community
51-
solution](https://github.com/real-logic/simple-binary-encoding/blob/master/csharp/csharp.sln) provides the projects:
51+
solution](https://github.com/aeron-io/simple-binary-encoding/blob/master/csharp/csharp.sln) provides the projects:
5252

5353
* sbe-dll (for common marshalling and DirectBuffer functionality)
5454
* sbe-generated (containing C# code generated by sbe-tool)
@@ -87,6 +87,6 @@ For now you can:
8787

8888
* build the SBE csharp generator using `gradlew`
8989
* generate the csharp codecs using `gradlew GenerateCSharpCodecs`
90-
* Use the bash script [build.sh](https://github.com/real-logic/simple-binary-encoding/blob/master/csharp/build.sh) to run the tests
91-
* Use the bash script [runtests.sh](https://github.com/real-logic/simple-binary-encoding/blob/master/csharp/runtests.sh) to run the tests
92-
* Use the bash script [pack.sh](https://github.com/real-logic/simple-binary-encoding/blob/master/csharp/pack.sh) to create the nuget package
90+
* Use the bash script [build.sh](https://github.com/aeron-io/simple-binary-encoding/blob/master/csharp/build.sh) to run the tests
91+
* Use the bash script [runtests.sh](https://github.com/aeron-io/simple-binary-encoding/blob/master/csharp/runtests.sh) to run the tests
92+
* Use the bash script [pack.sh](https://github.com/aeron-io/simple-binary-encoding/blob/master/csharp/pack.sh) to create the nuget package

csharp/sbe-dll/README.txt

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -58,9 +58,9 @@ Next steps
5858

5959
This was just a quick sample but hopefully now you have an idea of the overall process you have to go through to use SBE.
6060

61-
To get all the details please refer to our wiki (https://github.com/real-logic/simple-binary-encoding/wiki/) and especially the following sections:
62-
- schema definition: https://github.com/real-logic/simple-binary-encoding/wiki/FIX-SBE-XML-Primer
63-
- SBE Tool command line: https://github.com/real-logic/simple-binary-encoding/wiki/Sbe-Tool-Guide
61+
To get all the details please refer to our wiki (https://github.com/aeron-io/simple-binary-encoding/wiki/) and especially the following sections:
62+
- schema definition: https://github.com/aeron-io/simple-binary-encoding/wiki/FIX-SBE-XML-Primer
63+
- SBE Tool command line: https://github.com/aeron-io/simple-binary-encoding/wiki/Sbe-Tool-Guide
6464

65-
If you face an issue, a suggestion or a question, please use the issue tracker on the main GitHub repo: https://github.com/real-logic/simple-binary-encoding/issues?state=open
65+
If you face an issue, a suggestion or a question, please use the issue tracker on the main GitHub repo: https://github.com/aeron-io/simple-binary-encoding/issues?state=open
6666

csharp/sbe-dll/sbe-dll.csproj

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -9,13 +9,13 @@
99
<GenerateDocumentationFile>true</GenerateDocumentationFile>
1010
<Authors>Bill Segall, MarketFactory Inc, Adaptive Consulting</Authors>
1111
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
12-
<PackageProjectUrl>https://github.com/real-logic/simple-binary-encoding</PackageProjectUrl>
13-
<RepositoryUrl>https://github.com/real-logic/simple-binary-encoding</RepositoryUrl>
12+
<PackageProjectUrl>https://github.com/aeron-io/simple-binary-encoding</PackageProjectUrl>
13+
<RepositoryUrl>https://github.com/aeron-io/simple-binary-encoding</RepositoryUrl>
1414
<PackageTags>SBE;Marshaling;Low;Latency;Simple;Binary;Encoding</PackageTags>
1515
<PackageId>sbe-tool</PackageId>
1616
<PackageVersion>1.23.1.1</PackageVersion>
1717
<Title>Simple Binary Encoding for .NET</Title>
18-
<Description>This package contains all you need to define SBE messages and generate C# encoders and decoders. See https://github.com/real-logic/simple-binary-encoding for more detailed instructions</Description>
18+
<Description>This package contains all you need to define SBE messages and generate C# encoders and decoders. See https://github.com/aeron-io/simple-binary-encoding for more detailed instructions</Description>
1919
<RepositoryType>git</RepositoryType>
2020
</PropertyGroup>
2121

gocode/README.md

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@ Overview
22
========
33

44
There is now a
5-
[user guide](https://github.com/real-logic/simple-binary-encoding/wiki/Golang-User-Guide)
5+
[user guide](https://github.com/aeron-io/simple-binary-encoding/wiki/Golang-User-Guide)
66
and this document is for development of the SBE golang generator.
77

88
Go supports both generating Go structs with encode / decode methods, and flyweights like the other languages.
@@ -11,10 +11,10 @@ Structs are generated by default for compatibility. Set `sbe.go.generate.generat
1111
Code Layout
1212
-----------
1313
The Java code that performs the generation of golang code is
14-
[here](https://github.com/real-logic/simple-binary-encoding/tree/master/sbe-tool/src/main/java/uk/co/real_logic/sbe/generation/golang). There is both a struct and a flyweight generator.
14+
[here](https://github.com/aeron-io/simple-binary-encoding/tree/master/sbe-tool/src/main/java/uk/co/real_logic/sbe/generation/golang). There is both a struct and a flyweight generator.
1515

1616
Golang code used for testing resides in the top-level
17-
[gocode directory](https://github.com/real-logic/simple-binary-encoding/tree/master/gocode).
17+
[gocode directory](https://github.com/aeron-io/simple-binary-encoding/tree/master/gocode).
1818

1919
Building and testing
2020
--------------------

0 commit comments

Comments
 (0)