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[SBE](https://github.com/FIXTradingCommunity/fix-simple-binary-encoding) is an OSI layer 6 presentation for
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encoding and decoding binary application messages for low-latency financial applications. This repository contains
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the reference implementations in Java, C++, Golang, C#, and Rust.
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More details on the design and usage of SBE can be found on the [Wiki](https://github.com/real-logic/simple-binary-encoding/wiki).
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More details on the design and usage of SBE can be found on the [Wiki](https://github.com/aeron-io/simple-binary-encoding/wiki).
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An XSD for SBE specs can be found
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[here](https://github.com/real-logic/simple-binary-encoding/blob/master/sbe-tool/src/main/resources/fpl/sbe.xsd). Please address questions about the specification to the [SBE FIX community](https://github.com/FIXTradingCommunity/fix-simple-binary-encoding).
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[here](https://github.com/aeron-io/simple-binary-encoding/blob/master/sbe-tool/src/main/resources/fpl/sbe.xsd). Please address questions about the specification to the [SBE FIX community](https://github.com/FIXTradingCommunity/fix-simple-binary-encoding).
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For the latest version information and changes see the [Change Log](https://github.com/real-logic/simple-binary-encoding/wiki/Change-Log) with **downloads** at [Maven Central](http://search.maven.org/#search%7Cga%7C1%7Csbe).
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For the latest version information and changes see the [Change Log](https://github.com/aeron-io/simple-binary-encoding/wiki/Change-Log) with **downloads** at [Maven Central](http://search.maven.org/#search%7Cga%7C1%7Csbe).
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The Java and C++ SBE implementations work very efficiently with the [Aeron](https://github.com/real-logic/aeron)
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The Java and C++ SBE implementations work very efficiently with the [Aeron](https://github.com/aeron-io/aeron)
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messaging system for low-latency and high-throughput communications. The Java SBE implementation has a dependency on
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[Agrona](https://github.com/real-logic/agrona) for its buffer implementations. Commercial support is available from
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[Agrona](https://github.com/aeron-io/agrona) for its buffer implementations. Commercial support is available from
Build the project with [Gradle](http://gradle.org/) using this [build.gradle](https://github.com/real-logic/simple-binary-encoding/blob/master/build.gradle) file.
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Build the project with [Gradle](http://gradle.org/) using this [build.gradle](https://github.com/aeron-io/simple-binary-encoding/blob/master/build.gradle) file.
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Full clean build:
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@@ -67,7 +67,7 @@ An example to execute a Jar from command line using the 'all' jar which includes
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C++ Build using CMake
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---------------------
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NOTE: Linux, Mac OS, and Windows only for the moment. See
Windows builds have been tested with Visual Studio Express 12.
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For convenience, the `cppbuild` script does a full clean, build, and test of all targets as a Release build.
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Go supports both generating Go structs with encode / decode methods, and flyweights like the other languages. Structs are generated by default for compatibility. Set `sbe.go.generate.generate.flyweights=true` to generate flyweights.
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Users of golang generated code should see the [user
Users of CSharp generated code should see the [user documentation](https://github.com/real-logic/simple-binary-encoding/wiki/Csharp-User-Guide).
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Users of CSharp generated code should see the [user documentation](https://github.com/aeron-io/simple-binary-encoding/wiki/Csharp-User-Guide).
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Developers wishing to enhance the CSharp generator should see the [developer documentation](https://github.com/real-logic/simple-binary-encoding/blob/master/csharp/README.md)
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Developers wishing to enhance the CSharp generator should see the [developer documentation](https://github.com/aeron-io/simple-binary-encoding/blob/master/csharp/README.md)
If you face an issue, a suggestion or a question, please use the issue tracker on the main GitHub repo: https://github.com/real-logic/simple-binary-encoding/issues?state=open
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If you face an issue, a suggestion or a question, please use the issue tracker on the main GitHub repo: https://github.com/aeron-io/simple-binary-encoding/issues?state=open
<Description>This package contains all you need to define SBE messages and generate C# encoders and decoders. See https://github.com/real-logic/simple-binary-encoding for more detailed instructions</Description>
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<Description>This package contains all you need to define SBE messages and generate C# encoders and decoders. See https://github.com/aeron-io/simple-binary-encoding for more detailed instructions</Description>
and this document is for development of the SBE golang generator.
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Go supports both generating Go structs with encode / decode methods, and flyweights like the other languages.
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Code Layout
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-----------
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The Java code that performs the generation of golang code is
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[here](https://github.com/real-logic/simple-binary-encoding/tree/master/sbe-tool/src/main/java/uk/co/real_logic/sbe/generation/golang). There is both a struct and a flyweight generator.
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[here](https://github.com/aeron-io/simple-binary-encoding/tree/master/sbe-tool/src/main/java/uk/co/real_logic/sbe/generation/golang). There is both a struct and a flyweight generator.
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Golang code used for testing resides in the top-level
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