-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathsimple_timer.c
69 lines (60 loc) · 1.95 KB
/
simple_timer.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
#include <stdio.h>
#include <allegro5/allegro.h>
const float FPS = 60;
int main(int argc, char **argv) {
ALLEGRO_DISPLAY *display = NULL;
ALLEGRO_EVENT_QUEUE *event_queue = NULL;
ALLEGRO_TIMER *timer = NULL;
bool redraw = true;
// Initialize Allegro Library
if (!al_init()) {
fprintf(stderr, "failed to initialize allegro\n");
return -1;
}
// Create Timer, generating events FPS times per second
timer = al_create_timer(1.0 / FPS);
if (!timer) {
fprintf(stderr, "failed to create timer\n");
return -1;
}
// Create Display
display = al_create_display(640, 480);
if (!display) {
fprintf(stderr, "failed to create display\n");
return -1;
}
// Create Event Queue
event_queue = al_create_event_queue();
if (!event_queue) {
fprintf(stderr, "failed to create event_queue\n");
al_destroy_display(display);
return -1;
}
// Tie events from display to the event queue
al_register_event_source(event_queue, al_get_display_event_source(display));
// And from the timer
al_register_event_source(event_queue, al_get_timer_event_source(timer));
al_clear_to_color(al_map_rgb(0, 0, 0));
al_flip_display();
al_start_timer(timer);
while (true) {
ALLEGRO_EVENT ev;
// Timer is ticking, dont worry about timeouts
al_wait_for_event(event_queue, &ev);
if (ev.type == ALLEGRO_EVENT_TIMER) {
redraw = true;
} else if (ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
break;
}
// An empty queue is important when we have multiple events stacked up to handle
if (redraw && al_is_event_queue_empty(event_queue)) {
redraw = false;
al_clear_to_color(al_map_rgb(0, 0, 0));
al_flip_display();
}
}
al_destroy_timer(timer);
al_destroy_display(display);
al_destroy_event_queue(event_queue);
return 0;
}