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lt73.cpp
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/*
// Definition for a Node.
class Node {
public:
int val;
Node* left;
Node* right;
Node* next;
Node() : val(0), left(NULL), right(NULL), next(NULL) {}
Node(int _val) : val(_val), left(NULL), right(NULL), next(NULL) {}
Node(int _val, Node* _left, Node* _right, Node* _next)
: val(_val), left(_left), right(_right), next(_next) {}
};
*/
class Solution {
public:
Node* connect(Node* root) {
if(root==nullptr){
return nullptr;
}
queue<Node*> q;
q.push(root);
while(!q.empty()){
int n= q.size();
Node* prev = NULL;
while(n--){
Node* current = q.front();
q.pop();
if(prev!=NULL){
prev->next= current;
}
prev=current;
if(current->left!=nullptr){
q.push(current->left);
}
if(current->right!=nullptr){
q.push(current->right);
}
}
prev->next=nullptr;
}
return root;
}
};