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Add screenshot.
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Docs/Screenshot.gif

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README.md

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@@ -138,3 +138,6 @@ Unityの[LayerMask](https://docs.unity3d.com/jp/540/ScriptReference/LayerMask.ht
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#### `bool ChangeLayer(int layerID)`
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レイヤーIDを変更する
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衝突判定も再設定されます
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## Screenshots
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![screen shot](./Docs/Screenshot.gif)

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