Skip to content

Terrain Refactor #58

@Williscool13

Description

@Williscool13

The current terrain system is highly coupled, causing difficulties when it comes to refactoring.
Additionally, There seem to be some potential issues with texture loading where the textures corrupt/become totally incoherent after loading unrelated models. Though I am thus far unable to reproduce this issue.

Refactor, move namespace of rendering to will_engine::renderer

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions