Description
This is a bug reported in Discord:
is it normal to have the js test lab broken and unable to rematerialize the physicist in the north wing in the new version after completing it in a previous version?
Something very similar (or just this same bug) was reported last year in discord too:
I had completed it before the big update, so all of the hacking missions are done, even though some of the story stuff hadn't happened/wasn't complete
Everything was fine until I went to the north, where the two terminals are supposed to reconstitute the scientist--I tried to "complete" it (i.e. I went to the terminals and pressed the "HACK" button on both) but he remains disappeared
We discuss this in Discord in this thread.
and it makes me redo all the lasers... i did laser one the first time, then 2 and 3, but 4 is the physicist, so i can't finish 4 and go back to 1 to fix the ducktypium black hole thing or what that is it created in the middle
i don't have to redo the code or anything, but i have to go to each and click hack for it to proceed
even tho i did those missions long ago
Problem
The users beat the JS Test Lab in an older version. On return visit to the JavaScript Test Lab, the physicist does not rematerialize. The lasers around the central pit were deactivated.
Questions
- Is this a larger issue with saving state in the JavaScript Test Lab? Perhaps some of the state for these things happens in an async/promise/callback and doesn't get saved to disk correctly.
- Is this still a possible issue to re-produce? It's possible that this only happened on a previous version of the JS Test Lab and this is now fixed.
- Related, did I ship a fix for this in a previous version? We should probably find some evidence of this in the commit log. However, I think it would be the
twilioquest
commit log since this bug was reported before the authoring tools split out all the content.