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Copy pathBasic.Object.Transformation.txt
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Basic.Object.Transformation.txt
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Basic Object Transformation:
c(x,y,z) * * * * * * * * * * * * * * * d(x,y,z)
* . * *
* . * *
* . * *
* . * *
* . * *
b(x,y,z) * * * * * * * * * * * * * * * h(x,y,z) *
* . * *
* . * *
* . * *
* . x r(x,y,z)* *
* . * *
* . * *
* . . . . . . . . .*. . . . . * e(x,y,z)
* . g(x,y,z) * *
* . * *
* . * *
* . * *
* . * *
a(x,y,z) * * * * * * * * * * * * * * * f(x,y,z)
Cube self 9 special points:
a (x1, y1, z1)
b (x2, y2, z2)
c (x3, y3, z3)
d (x4, y4, z4)
e (x5, y5, z5)
f (x6, y6, z6)
g (x7, y7, z7)
h (x8, y8, z8)
r (x9, y9, z9)
Cube dimension 9 special points:
xa (x1, y1, z1)
xb (x2, y2, z2)
xc (x3, y3, z3)
yd (x4, y4, z4)
ye (x5, y5, z5)
yf (x6, y6, z6)
zg (x7, y7, z7)
zh (x8, y8, z8)
zr (x9, y9, z9)
Self rectangle:
xa1 (x1, y1, z1)
ya1 (x2, y2, z2)
za1 (x3, y3, z3)
ta1 (x4, y4, z4)
Dimension rectangle:
xv1 (x1, y1, z1)
yv1 (x2, y2, z2)
zv1 (x3, y3, z3)
tv1 (x4, y4, z4)
Self time:
t1 (tx1, ty1, tz1)
Dimension time:
t2 (tx2, ty2, tz2)
Self min:
sdr1 (x1, y1, z1)
Self max:
sdr2 (x2, y2, z2)
Dimension min:
ddr1 (x1, y1, z1)
Dimension max:
ddr2 (x2, y2, z2)
Self transform angles:
roor1 (rox1, roy1, roz1, rot1, orx1, ory1, orz1, ort1, ror1)
Dimension transform angles:
roor2 (rox2, roy2, roz2, rot2, orx2, ory2, orz2, ort2, ror2)
Self move position:
move1 (mox1, moy1, moz1, mot1, omx1, omy1, omz1, omt1, mov1)
Dimension move positon:
move2 (mox2, moy2, moz2, mot2, omx2, omy2, omz2, omt2, mov2)
Self move path:
* movep1 (mpx1, mpy1, mpz1, mpt1, pmx1, pmy1, pmz1, pmt1, mvp1)
Dimension move path:
* movep2 (mpx2, mpy2, mpz2, mpt2, pmx2, pmy2, pmz2, pmt2, mvp2)
Area color:
car (R9, G9, B9, A9)
cah (R8, G8, B8, A8)
cag (R7, G7, B7, A7)
caf (R6, G6, B6, A6)
cae (R5, G5, B5, A5)
cad (R4, G4, B4, A4)
cac (R3, G3, B3, A3)
cab (R2, G2, B2, A2)
caa (R1, G1, B1, A1)
Dimension color:
czr (R9, G9, B9, A9)
czh (R8, G8, B8, A8)
czg (R7, G7, B7, A7)
cyf (R6, G6, B6, A6)
cye (R5, G5, B5, A5)
cyd (R4, G4, B4, A4)
cxc (R3, G3, B3, A3)
cxb (R2, G2, B2, A2)
cxa (R1, G1, B1, A1)
Shape transformation:
Hexagon 2: H2
Lenght: H2L
{(a,b), (b,c), (c,d), (d,e), (e,f), (f,a)}
Radius: H2R
{(a,r), (b,r), (c,r), (d,r), (e,r), (f,r)}
Area Color: H2A
{(a,b), (b,c), (c,d), (d,e), (e,f), (f,a)} , {(cr)}
Area Out Color: H2AO
{(czr)}, {(a,b), (b,c), (c,d), (d,e), (e,f), (f,a)}
Hexagon 1 signal: H1S
Lenght: H1SL
{(a,b), (b,c), (c,d), (d,d)}, {Signal Transform}
Radius: H1SR
{(a,r), (b,r), (c,r), (d,r)},
Area color: H1SA
{(a,b), (b,c), (c,d), (d,d)} , {(cr)}, {Signal Transform}
Area out color: H1SAO
{(czr)}, {(a,b), (b,c), (c,d), (d,d)}, {Signal Transform}
Hexagon 1 circle: H1C
Lenght: H1CL
{(a,b), (b,c), (c,d), (d)}, {Circle Transform}
Radius: H1CR
{(a,r), (b,r), (c,r), (d,r)},
Area color: H1CA
{(a,b), (b,c), (c,d), (d)} , {(cr)}, {Circle Transform}
Area out color: H1CAO
{(czr)}, {(a,b), (b,c), (c,d), (d)}, {Circle Transform}
Hexagon 1 triangle: H1T
Lenght: H1TL
{(a,b), (b,c), (c,a)}
Radius: H1TR
{(a,r), (b,r), (c,r)}
Area color: H1TA
{(a,r), (b,r), (c,r)} , {(cr)}
Area out color: H1TAO
{(czr)}, {(a,r), (b,r), (c,r)}
Hexagon 1 square: H1Q
Lenght: H1QL
{(a,b), (b,c), (c,d), (d,a)}
Radius: H1QR
{(a,r), (b,r), (c,r), (d,r)}
Area color: H1QA
{(a,r), (b,r), (c,r), (d,r)} , {(cr)}
Area out color: H1QAO
{(czr)}, {(a,r), (b,r), (c,r), (d,r)}
Hexagon 2 signal: H2S
Lenght: H2SL
{(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,h)}, {Signal Transform}
Radius: H2SR
{(a,r), (b,r), (c,r), (d,r), (e,r), (f,r), (g,r), (h,r)}
Area color: H2SA
{(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,h)}, {(cr)}, {Signal Transform}
Area out color: H2SAO
{(czr)}, {(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,h)}, {Signal Transform}
Hexagon 2 circle: H2C
Lenght: H2CL
{(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,a)}, {Circle Transform}
Radius: H2CR
{(a,r), (b,r), (c,r), (d,r), (e,r), (f,r), (g,r), (h,r)}
Area color: H2CA
{(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,a)}, {(cr)}, {Circle Transform}
Area out color: H2CAO
{(czr)}, {(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,a)}, {Circle Transform}
Hexagon 2 square: H2Q
Lenght: H2QL
{(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,a)}
Radius: H2QR
{(a,r), (b,r), (c,r), (d,r), (e,r), (f,r), (g,r), (h,r)}
Area color: H2QA
{(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,a)}, {(cr)}
Area out color: H2QAO
{(czr)}, {(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,a)}
Hexagon 2 pentagon: H2P
Lenght: H2PL
{(a,b), (b,c), (c,d), (d,e), (e,a)}
Radius: H2PR
{(a,r), (b,r), (c,r), (d,r), (e,r)}
Area color: H2PA
{(a,b), (b,c), (c,d), (d,e), (e,a)}, {(cr)}
Area out color: H2PAO
{(czr)}, {(a,b), (b,c), (c,d), (d,e), (e,a)}
Hexagon 2 sphere H2SP
Lenght: H2SPL
{(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,a)}, {Circle Transform}
Radius: H2SPR
{(a,r), (b,r), (c,r), (d,r), (e,r), (f,r), (g,r), (h,r)}
Area color: H2SPA
{(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,a)}, {(cr)}, {Circle Transform}
Area out color: H2SPAO
{(czr)}, {(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,a)}, {Circle Transform}
Solid color: H2SPV
{(a,b), (b,c), (c,d), (d,e), (e,f), (f,g), (g,h), (h,a)}, {(cr)}, {Circle Transform}
Hexagon 2 tetrahedral: H2TE
Lenght: H2TEL
{(a,b), (b,c), (c,a), (d,a), (d,b), (d,c)}
Radius: H2TER
{(a,r), (b,r), (c,r), (d,r)}
Area color: H2TEA
{(a,b), (b,c), (c,a), (d,a), (d,b), (d,c)}, {(cr)}
Area out color: H2TEAO
{(czr)}, {(a,b), (b,c), (c,a), (d,a), (d,b), (d,c)}
Solid color: H2TEV
{(a,b), (b,c), (c,a), (d,a), (d,b), (d,c)}, {(cr)}
Hexagon 2 pyramide: H2PY
Lenght: H2PYL
{(a,b), (b,c), (c,d), (d,a), (e,a), (e,b), (e,c), (e,d)}
Radius: H2PYR
{(a,r), (b,r), (c,r), (d,r), (e,r)}
Area color: H2PYA
{(a,b), (b,c), (c,d), (d,a), (e,a), (e,b), (e,c), (e,d)}, {(cr)}
Area out color: H2PYO
{(czr)}, {(a,b), (b,c), (c,d), (d,a), (e,a), (e,b), (e,c), (e,d)}
Solid color: H2PYV
{(a,b), (b,c), (c,d), (d,a), (e,a), (e,b), (e,c), (e,d)}, {(cr)}
Hexagon 2 cube: H2CU
Lenght: H2CUL
{(a), (b), (c), (d), (e), (f), (f), (g), (h)}
Radius: H2CUR
{(a,r), (b,r), (c,r), (d,r), (e,r), (f,r), (g,r), (h,r)}
Area color: H2CUA
{(a), (b), (c), (d), (e), (f), (f), (g), (h)}, {(cr)}
Area out color: H2CUAO
{(czr)}, {(a), (b), (c), (d), (e), (f), (f), (g), (h)}
Solid color: H2CUV
{(a), (b), (c), (d), (e), (f), (f), (g), (h)}, {(cr)}
***************************************************************************
Summary:
***************************************************************************
Vectors: Self: {a, b, c, d, e, f, g, h, r}
Vectors: Dimension: {xa, xb, xc, yd, ye, yf, zg, zh, zr}
Vectors: Self Rectangle: {xa1, ya1, za1, ta1}
Vectors: Dimension Rectangle: {ax1, ay1, az1, at1}
Vectors: Self Time: {t1}
Vectors: Dimension Time: {t2}
Vectors: Self Min: {sdr1}
Vectors: Self Max: {sdr2}
Vectors: Dimension Min: {ddr1}
Vectors: Dimension Max: {ddr2}
Vectors: Self Transform Angles: {roor1}
Vectors: Dimension Transform Angles: {roor2}
Vectors: Self move position: {move1}
Vectors: Dimension move positon: {move2}
Vectors: Self move path: {* movep1}
Vectors: Dimension move path: {* movep2}
Vectors: Area Color: {car, cah, cag, caf, cae, cad, cac, cab, caa}
Vectors: Dimension Color: {czr, czh, czg, cyf, cye, cyd, cxc, cxb, cxa}
Hexagon 2: H2: H2L, H2R, H2A, H2AO
Hexagon 1 Signal: H1S: H1SL, H1SR, H1SA, H1SAO
Hexagon 1 Circle: H1C: H1CL, H1CR, H1CA, H1CAO
Hexagon 1 Triangle: H1T: H1TL, H1TR, H1TA, H1TAO
Hexagon 1 Square: H1Q: H1QL, H1QR, H1QA, H1QAO
Hexagon 2 Signal: H2S: H2SL, H2SR, H2SA, H2SAO
Hexagon 2 Circle: H2C: H2CL, H2CR, H2CA, H2CAO
Hexagon 2 Square: H2Q: H2QL, H2QR, H2QA, H2QAO
Hexagon 2 Pentagon: H2P: H2PL, H2PR, H2PA, H2PAO
Hexagon 2 Tetrahedral: H2TE: H2TEL, H2TER, H2TEA, H2TEAO, H2TEV
Hexagon 2 Pyramide: H2PY: H2PYL, H2PYR, H2PYA, H2PYAO, H2PYV
Hexagon 2 Shpere: H2SP: H2SPL, H2SPR, H2SPA, H2SPAO, H2SPV
Hexagon 2 Cube: H2CU: H2CUL, H2CUR, H2CUA, H2CUAO, H2CUV
***************************************************************************