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AutomationElementCollection.cs
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// (c) Copyright Microsoft, 2012.
// This source is subject to the Microsoft Permissive License.
// See http://www.microsoft.com/opensource/licenses.mspx#Ms-PL.
// All other rights reserved.
using System;
using System.Diagnostics;
using System.Collections;
using UIAutomationClient = Interop.UIAutomationClient;
namespace System.Windows.Automation
{
public class AutomationElementCollection : ICollection, IEnumerable
{
private UIAutomationClient.IUIAutomationElementArray _obj;
internal AutomationElementCollection(UIAutomationClient.IUIAutomationElementArray obj)
{
Debug.Assert(obj != null);
this._obj = obj;
}
internal static AutomationElementCollection Wrap(UIAutomationClient.IUIAutomationElementArray obj)
{
return (obj == null) ? null : new AutomationElementCollection(obj);
}
public virtual void CopyTo(Array array, int index)
{
int cElem = this._obj.Length;
for (int i = 0; i < cElem; ++i)
{
array.SetValue(this[i], i + index);
}
}
public void CopyTo(AutomationElement[] array, int index)
{
int cElem = this._obj.Length;
for (int i = 0; i < cElem; ++i)
{
array.SetValue(this[i], i + index);
}
}
public IEnumerator GetEnumerator()
{
return new AutomationElementCollectionEnumerator(this._obj);
}
public int Count
{
get
{
return this._obj.Length;
}
}
public virtual bool IsSynchronized
{
get
{
return false;
}
}
public AutomationElement this[int index]
{
get
{
return AutomationElement.Wrap(this._obj.GetElement(index));
}
}
public virtual object SyncRoot
{
get
{
return this;
}
}
}
public class AutomationElementCollectionEnumerator : IEnumerator
{
private UIAutomationClient.IUIAutomationElementArray _obj;
private int _index = -1;
private int _cElem;
#region IEnumerator Members
internal AutomationElementCollectionEnumerator(UIAutomationClient.IUIAutomationElementArray obj)
{
Debug.Assert(obj != null);
this._obj = obj;
this._cElem = obj.Length;
}
public object Current
{
get
{
return AutomationElement.Wrap(this._obj.GetElement(this._index));
}
}
public bool MoveNext()
{
if (this._index < (this._cElem - 1))
{
++this._index;
return true;
}
else
{
return false;
}
}
public void Reset()
{
this._index = -1;
}
#endregion
}
}