**在[LuaCallCSharp]中对相机注册了typeof(Camera),从unity2019升级到2022后,由于camera.RenderRequestMode被标记为[Obsolete],导致注册不了,所以就注释了,注释后,由于对整个camera都生成了wrap,导致在lua访问到camera时,就报错** <img width="1404" height="581" alt="Image" src="https://github.com/user-attachments/assets/042e0272-d239-4a8d-87e5-98b8dad81e60" /> <img width="909" height="405" alt="Image" src="https://github.com/user-attachments/assets/3d3eee06-4904-4aa4-a909-b864ffba08d8" />