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Invisible item conduits on world load (client side) #925
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Can you include some logs from when you load the world, thanks. |
Of course, how would I do that? |
You'll be able to get your log in the minecraft instance folder, then into the logs folder there you'll find The minecraft instance folder will differ depending on your launcher |
Thank you for the help, here is the log |
Hmm I'm not seeing anything in these logs that would give me an indication of why the conduits are disappearing - i am seeing another crash related to some particle things, but that's been fixed in Ender IO 6.2.3-beta. Are these conduits disappearing every single time you load? |
they have been yes, I removed the structure that was using them because if I landed directly on top of one it would cause a crash where i could load back into the world without issue afterwards. I have also just logged back into my world to double check and knew structures I've made with completely seperate Item conduits have also have the same problem, the systems are still functioning as if the conduits are still there but I can't place blocks on the block where the item conduits were. |
Is there an existing issue for this?
Current Behavior
Every time I load into my world, the item cables I use for my automatic gravel sifter disappear. I can't place blocks on the area where they were, or walk through them, and the machines still work as if the item conduit is still there. If I break the item it's attached to the item conduit reappears and I can reset it all up but they disappeared once I load again
Expected Behavior
They should just continue to exist like a normal block
How to Test
When clicking on where the item conduits are it treats them as not existing so breaking them wasn't an option. I tried breaking the blocks they were connected to as mentioned above and it worked but the conduits reset after I reloaded into the world
Local Environment
Any Additional Information?
https://www.curseforge.com/minecraft/modpacks/ozone-skyblock-reborn
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