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CSAE Console Cheatsheet.md

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CSAE Console Cheatsheet

The following table shows CSAE-specific console variables and commands.

  • Server
Console Variable Value Range Default Value Description
mp_zombieblood 0 or 1 1 Changes the blood color of zombies. 0 for uncensored (red) blood and 1 for censored.
mp_gamemode N/A 0 Sets the game mode. You must set this before a map is loaded. Check CSAE Game Mode List.
mp_skullaxe_mode 0 or 1 0 Sets whether the delay attack bug for some knives (such as Skull Axe, Dragonsword, etc.) should be enabled. 0 for no and 1 for yes.
mp_zombie_spawnmode 0 or 1 1 Changes the spawn spot source for Zombie modes. 0 for the built-in spawn points in the map and 1 for spawn points generated from the navigation data.
mp_assisttime N/A 3.0 Sets the max time interval for a valid assistance record in kill events. The time limit will be removed if the value is less than zero.
mp_gamestyle 0 or 1 0 Sets the ballistic style of the server. 0 for using the classical ballistic style, and 1 for using the casual one which forces the spread magnitude of most weapons to keep at their ordinary levels.
mp_enhancerestriction 0-2 inclusive 0 Sets the restriction level of weapon enhancement. 0 for no restriction, 1 for full restriction and 2 for restricting powerful weapons only.
mp_weaponrestriction 0-13 inclusive 0 Sets the weapon restriction type. See the release notes for Build 708.
mp_healmode 0 or 1 1 Changes the zombie healing mechanism in Zombie Hero. 0 for stationary healing only and 1 for healing at any time. This is omitted in Old Zombie Hero.
mp_initialmorale 0 or 1 0 Sets whether humans gain an additional 30% morale level in Zombie Hero. 0 for no and 1 for yes.
mp_noinvincibility 0 or 1 0 Sets whether zombies should get a 1-second invincible duration after infection. 0 for yes and 1 for no.
mp_plasma_mode 0 or 1 0 Sets whether the Plasma Gun bug should be enabled. 0 for no and 1 for yes.
mp_filter_badwords 0 or 1 0 Sets whether to filter words in chat messages. 0 for no and 1 for yes. See the release notes for Build 1500.
mp_test_chainsaw 0 or 1 0 Sets whether to equip Bots with Chainsaw-class weapons in Zombie modes if possible. 0 for no and 1 for yes.
mp_zsboss_hpratio 0.1-10.0 inclusive 1.0 Sets the health ratio for the BOSS in Zombie Scenario. You must set this before the BOSS spawns.
mp_zsboss_apratio 0.1-10.0 inclusive 1.0 Sets the armor ratio for the BOSS in Zombie Scenario. You must set this before the BOSS spawns.
  • Client
Console Variable Value Range Default Value Description
cl_explosion_particles 0 or 1 0 Sets whether to show particle effects when a Zombie Bomb explodes. 0 for no and 1 for yes.
cl_screenshot_autocopy 0 or 1 0 Sets whether to copy the screenshot to clipboard after you take one. 0 for no and 1 for yes.
cl_zbupgrade_skin 0 or 1 1 Sets whether to show upgraded zombie skins. 0 for no and 1 for yes.
cl_scoreboard 0 or 1 1 Sets whether to display the score board (the one on the middle-top side of HUD). 0 for no and 1 for yes.
cl_radar_on 0 or 1 1 Sets the radar type. 0 for ordinary radar and 1 for overview radar. The radar in Original mode will be unaffected.
cl_killeffect 0 or 1 1 Sets whether to display the on-screen animating effects for kills (icon effects such as 1 KILL). 0 for no and 1 for yes.
Command Parameters Description
togglenick N/A Toggles the display of screen indicators such as the supply box icons.