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<divclass="about">
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<h2>Who Am I?</h2>
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<p>
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Hi! My name is <strong>Howard</strong>, and I'm an undergraduate student at <ahref="https://rit.edu" target="_blank" class="highlight">RIT</a> studying Software Engineering (BS) & Cybersecurity (MS), and minoring in Mathematics & Chinese. I'm currently seeking a software engineering internship to expand my industry experience and knowledge, and help make an impact on the world.
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Hi! My name is <strong>Howard</strong>, and I'm an undergraduate student at <ahref="https://rit.edu" target="_blank" class="highlight">RIT</a> studying Software Engineering (BS) & Cybersecurity (MS), and minoring in Mathematics & Chinese. I'm currently seeking a software engineering internship to expand my industry experience and knowledge, and utilize my skills to help make an impact on the world.
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I love designing and building full-stack applications, and learning new technologies. Outside of programming, I enjoy dancing, listening to music, spending time with my girlfriend and friends, learning languages, and playing videogames! I'm always looking for opportunities to develop my knowledge, career, and personal growth. Feel free to reach out!
<li>A website for our club, Nova Dance Crew, designed to streamline the club experience by providing performer login/signups, calendar views, performer views, trivia and information, and YouTube integration.</li>
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</ul>
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<liid="project">Portfolio Site</li>
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<ul>
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<liid="tech">HTML | CSS | JS</li>
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<li>Personal portfolio site to share myself and my projects!</li>
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<liid="date">Sept 2023 - Present</li>
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<li>Personal portfolio site to share me and my projects!</li>
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</ul>
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<liid="project">Pokedex-CLI</li>
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<liid="tech">Go</li>
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<liid="date">Dec 2024 - Present</li>
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<li>A command line interface tool to simlulate a pokedex, featuring classic commands such as viewing locations and available pokemon, and catching pokemon to complete the pokedex!</li>
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</ul>
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<!-- <li id="project">Asteroids</li>
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<li id="tech">Python | Pygame</li>
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<li>A recreation of the classic ATARI game Asteroids to learn about games and design.</li>
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</ul> -->
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<liid="project">Multi-User Dungeon</li>
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<ul>
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<liid="tech">Java | JavaFX</li>
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<liid="date">Sept 2024 - Dec 2024</li>
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<li>A spin-off of a traditional dungeon-crawler type game created with 4 team members that features user authentication, premade maps, auto-generated maps, and various player mechanics.</li>
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<li>Utilized software design patterns, such as State, Command, Memento, Singleton, Adapter, and Composite, to design and develop the game subsystems.</li>
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</ul>
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<liid="project">State Metro Project</li>
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<ul>
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<liid="date">Oct 2024 - Dec 2024</li>
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<li>A software process and project management project with 4 team members to incept a potential software project through thorough analysis and creation of artifacts.</li>
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<li>Artifacts consisted of requirements, stakeholders, scope, risk mitigation, software methodology analysis, hybrid work-breakdown structure, estimation, communication plans, quality assurance and acceptance testing, and metrics to track.</li>
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</ul>
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<liid="project">Bowling Alley System</li>
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<liid="tech">Java | JavaFX</li>
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<liid="date">Nov 2024 - Dec 2024</li>
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<li>A refactoring project with 3 team members on an out-of-date legacy software program that controls a bowling alley's system and integrates with the mechanical hardware, from the control desk to the scoring stations, offering features such as user authentication, party queues, score reporting, and pin tracking.</li>
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<li>Employed thorough documentation, software design patterns, and rigorous testing to ensure functionalities remained the same. </li>
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