-
-
Notifications
You must be signed in to change notification settings - Fork 96
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Axis Inputs randomly getting stuck #173
Comments
Possibly related to #148 |
Which devices are you using and how are you mapping the axis? |
Here's my context.xml (changed to txt so I could upload to github). Also, I noticed that this is happening much more frequently than every 10 minutes. It seems to happen most often when you hold a button down or rapidly press it. Also, I think I noticed it once with a button instead of an axis (because I have to hold down the numpad + button in the game). So it seems to be an issue that can happen to any button that is pressed rapidly or being held down. |
I also have this problem. I have a directinput controller (a generic), and I need to emulate another one with XInput. The Axis are stuck or become stuck, I really can't say. |
Same problem here using ps2 dualshocks. If I remap to xbox pads I get this issue. |
I also have this issue. I am mapping a Ultimarc IPAC (essentially a keyboard) to an Xbox controller. Both player 1 and 2 dpad inputs get stuck quite frequently, usually following fast inputs and the only way to release it is to push the same direction button again i.e. if "up" is stuck, only pushing "up" again will unstick the input. I have tested on multiple games and multiple controller testers, all behave in the same way. Sounds like its the same bug as #240 and #148 @Snoothy do you have any thoughts on this or any tips on how to debug it further, Id be happy to dive in and look. |
I'm using interception to emulate an xbox controller with my keyboard. However, while it works perfectly 99% of the time, there's random occurrences where one of the axis inputs gets stuck and will stay stuck indefinitely until another, or several, input(s) is/are pressed. Sometimes just one input can get the input unstuck, but sometimes it's stubborn and requires more than 5 or so key presses to get unstuck. This seems to happen about once every 10 minutes or so. I've confirmed that the problem was not the game as I quit the game when this problem occurred and when right-clicking the ucr icon in the taskbar, the options were being highlighted in a downward fashion (like if you held the down arrow key) without having any keys pressed. It could be a problem with inception or vigem, but I have no idea.

I checked the logs but found no errors.
The text was updated successfully, but these errors were encountered: