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README
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If you're new to WhirlyGlobe-Maply, please go read the main page.
http://mousebird.github.com/WhirlyGlobe/
There's a mailing list for announcements. Please join!
http://eepurl.com/D30CD
What is WhirlyGlobe-Maply?
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The WhirlyGlobe part is a self contained 3D earth display component suitable for use in iPhone and iPad apps. The globe is rendered in OpenGL ES with a pageable quad tree texture and support for vector data overlays. It is intended as a (relatively) lightweight widget that can be dropped in to your app to do simple data overlay and interaction with a globe. It can also do more heavy duty data interaction if you want to use it as the centerpiece for a globe based app.
The Maply part displays exactly the same data in much the same way except as a flat map (with or without perspective). It's the same toolkit, with different entry points (view controllers, basically). You get both in the WhirlyGlobe-Maply distribution.
This is the master branch of the WhirlyGlobe-Maply Component and API version 2.2. It should be easy to compile, as all the crazy dependencies are in submodules. You can also get a precompiled version. Check the project page for that.
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WhirlyGlobe-Maply uses a bunch of submodules, which you'll need to get. Like so.
git submodule init
git submodule update
Get comfortable. The data is contained in a submodule and it's large.
Once you get all this synced, try to build WhirlyGlobeComponentTester. If it builds, you're good to go. Enjoy.
Questions to: [email protected]
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