Skip to content

Commit eb7d2f7

Browse files
authored
Update README.md
1 parent 0b7a967 commit eb7d2f7

File tree

1 file changed

+17
-18
lines changed

1 file changed

+17
-18
lines changed

README.md

+17-18
Original file line numberDiff line numberDiff line change
@@ -1,23 +1,22 @@
11
# AtlusScriptGUI
2-
![](https://i.imgur.com/UNgxNBR.png)
2+
![](https://i.imgur.com/DwbSJu3.png)
33
GUI that automatically passes commandline arguments to AtlusScriptCompiler.
4-
Also useful for converting bitflag IDs from vanilla to Royal.
4+
Also useful for converting bitflag IDs between vanilla P5 and Royal.
55
# Usage
6-
1. Download and extract [AtlusScriptCompiler.exe](https://github.com/tge-was-taken/Atlus-Script-Tools).
7-
2. Download and extract the [latest release](https://github.com/ShrineFox/AtlusScriptGUI/releases) of AtlusScriptGUI from this repository.
8-
3. Edit ``Config.json`` with the path to your ``AtlusScriptCompiler.exe``. Be sure to use double-slashes!
9-
4. Run the program!
6+
1. Download and extract AtlusScriptGUI v3.5 or higher from [the Releases page](https://github.com/ShrineFox/AtlusScriptGUI/releases).
7+
2. Click "Update Compiler" in the top-right corner to install the latest Script Compiler build.
8+
3. Drag files onto the buttons to compile/decompile.
109

1110
# Latest Updates
12-
## [Update: 3.1](https://github.com/ShrineFox/AtlusScriptGUI/releases)
13-
- Fix compiling/decompiling multiple files at once
14-
- Fix relative path to AtlusScriptCompiler.exe not working
15-
- Separate dropdown list for Encoding (only used for games with multiple Encoding options)
16-
## Update: 3.0
17-
- Built-in light/dark theme toggle
18-
- You can now click the Compile/Decompile buttons to browse for files using a popup dialog
19-
- Options are hidden in the menustrip dropdowns for a more elegant appearance
20-
- Form is now freely resizable and features a built-in output log
21-
- Added option to delete .h files after decompiling .bmd to .msg
22-
- P5R_EFIGS encoding option added in place of PS4 EU
23-
- "Overwrite" option now applies to decompiling as well
11+
## [Update: 3.5](https://github.com/ShrineFox/AtlusScriptGUI/releases)
12+
- Adds an option to update to latest AtlusScriptCompiler via GitHub
13+
- Remove option to set AtlusScriptCompiler path (defaults to installation in AtlusScriptGUI folder)
14+
- Auto-download latest AtlusScriptCompiler when Exe is not found
15+
- Add toggle for showing output log (will simply print whether task succeeded or failed, helpful to speed up process for large files)
16+
## Update 3.4
17+
- Add Catherine Classic/FB Support
18+
- Add P3R Support
19+
- Added ability to decompile .uassets to .flow/.msg and vice versa
20+
- Added toggle for V4/V4BE BF output
21+
- Check for AtlusScriptCompiler.exe path when picking files instead of at startup
22+
- Added option to change AtlusScriptCompiler.exe path

0 commit comments

Comments
 (0)