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refactor: rename 'input_action_map' to 'input_map'
1 parent 0ff2f75 commit f1374cf

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2 files changed

+9
-9
lines changed

2 files changed

+9
-9
lines changed

src/input_action_map.rs src/input_map.rs

+1-1
Original file line numberDiff line numberDiff line change
@@ -31,7 +31,7 @@ pub enum Action {
3131
ExportLevelToClipboard,
3232
}
3333

34-
pub fn default_input_action_map() -> InputMap<Action> {
34+
pub fn default_input_map() -> InputMap<Action> {
3535
use leafwing_input_manager::user_input::InputKind::*;
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let mouse_input_map = InputMap::new([
3737
(

src/main.rs

+8-8
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@ mod components;
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mod database;
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mod direction;
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mod events;
8-
mod input_action_map;
8+
mod input_map;
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mod level;
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mod movement;
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mod plugins;
@@ -18,7 +18,7 @@ mod test;
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use bevy::prelude::*;
1919
use bevy_kira_audio::prelude::*;
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use events::*;
21-
use input_action_map::*;
21+
use input_map::*;
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use leafwing_input_manager::prelude::*;
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use level::*;
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use plugins::performance_matrix::*;
@@ -46,15 +46,15 @@ fn load_config() -> Config {
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config
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}
4848

49-
fn load_input_action_map() -> InputMap<Action> {
49+
fn load_input_map() -> InputMap<Action> {
5050
const KEYMAP_FILE_PATH: &str = "keymap.toml";
5151
if !Path::new(KEYMAP_FILE_PATH).is_file() {
52-
let default_keymap_toml = toml::to_string(&default_input_action_map()).unwrap();
52+
let default_keymap_toml = toml::to_string(&default_input_map()).unwrap();
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fs::write(KEYMAP_FILE_PATH, default_keymap_toml).unwrap();
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}
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let keymap_toml = fs::read_to_string(KEYMAP_FILE_PATH).unwrap();
56-
let input_action_map: InputMap<Action> = toml::from_str(keymap_toml.as_str()).unwrap();
57-
input_action_map
56+
let input_map: InputMap<Action> = toml::from_str(keymap_toml.as_str()).unwrap();
57+
input_map
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}
5959

6060
fn save_config(config: Res<Config>) {
@@ -163,9 +163,9 @@ fn main() {
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.insert_resource(player_movement)
164164
.insert_resource(AutoMoveState::default());
165165

166-
let input_action_map = load_input_action_map();
166+
let input_map = load_input_map();
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app.init_resource::<ActionState<Action>>()
168-
.insert_resource(input_action_map);
168+
.insert_resource(input_map);
169169

170170
app.add_event::<CrateEnterTarget>()
171171
.add_event::<CrateLeaveTarget>()

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