Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

mob effect affixes - Cooldown timers behaving strangely #1465

Open
KindarConrath opened this issue Jan 20, 2025 · 0 comments
Open

mob effect affixes - Cooldown timers behaving strangely #1465

KindarConrath opened this issue Jan 20, 2025 · 0 comments
Labels
bug Something isn't working

Comments

@KindarConrath
Copy link

Related to this bug I reported to ATM team
AllTheMods/ATM-10#1892

I see now that the limits were added on purpose, but the refresh/cooldown appears to be broken, when I get "Omniscient" on my sword, duration of 8s, cooldown of 4s, it won't refresh after 4s have passed, and when 8s have passed it gets to 0s remaining and stays there for quite a while.
At some point, hitting a mob may refresh it, but its not very reliable.

@Shadows-of-Fire Shadows-of-Fire added the bug Something isn't working label Feb 1, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants