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<!doctype html>
<html class="no-js" lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="x-ua-compatible" content="ie=edge">
<title>L E T H A L B O T S</title>
<meta name="description" content="">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="shortcut icon" type="image/x-icon" href="img/favicon.png">
<!-- Place favicon.ico in the root directory -->
<!-- CSS here -->
<link rel="stylesheet" href="css/bootstrap.min.css">
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<link rel="stylesheet" href="css/odometer.css">
<link rel="stylesheet" href="css/aos.css">
<link rel="stylesheet" href="css/owl.carousel.min.css">
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<link rel="stylesheet" href="css/responsive.css">
</head>
<body>
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<ul style="float: left;">
<li><a href="#"><i class="fab fa-facebook-f"></i></a></li>
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<div class="header-top-social">
<ul style="float: right;">
<li><a href="#"style="width: 150px;color: #FF0004;">Scoreboard</a></li>
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<ul class="left">
<li><a href="index.html">Home</a>
<li><a href="https://forms.gle/2yVkhBbb3ukUXVqKA" target="blank">Register</a></li>
<li><a href="about.html">About</a></li>
<li><a href="teams_for_the_battel.html">Battle Teams</a></li>
</ul>
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<a href="index.html"><img src="img/logo/h3_logo.png" alt="Logo" style="width: 40%;margin-left: 29.7%;"></a>
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<li><a href="#">Scoreboard</a></li>
<li class="show"><a href="rules.html">Rules</a>
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<li><a href="contact.html">Contact Us</a></li>
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<li><a href="about.html">About</a></li>
<li><a href="teams_for_the_battel.html">Battle Teams</a></li>
<li><a href="#">Scoreboard</a></li>
<li class="show"><a href="rules.html">Rules</a>
<li><a href="team.html">Team</a></li>
<li><a href="contact.html">Contact Us</a></li>
</ul>
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<!-- header-area-end -->
<!-- main-area -->
<main>
<!-- game-single-area -->
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<div class="col-xl-6 col-lg-8">
<div class="third-section-title text-center mb-60">
<h2 style="color: #000;">Rules and <span>Guidelines</span></h2>
</div>
</div>
</div>
<div class="row">
<div class="col-12">
<div class="game-single-content game-overview-content">
<div class="upcoming-game-head">
<div class="uc-game-head-title">
<h4>Overview<span></span></h4>
</div>
</div>
<p style="text-align: justify;">This document outlines the requirements for any Team that intends to build and compete in the LethalBots Tournament organized by SLTC campus. The following rules have been constructed to be as unrestrictive to the design process as possible while balancing fairness to other competitors, arena damage, event-scheduling issues, and the safety of all competitors, crew, and audience members. Lethalbots organizers must approve and accept your bot’s design for the Tournament. If your bot was accepted, then it will be accepted for use in the arena. If the design of your bot is accepted and you proceed for further consideration, you will receive additional instructions and/or documentation. Regardless of how you may interpret these rules, LethalBots officials have the final authority of whether your bot design will be allowed to be entered. If you have any questions about the legality of any bot you are planning to build, contact the organizers with detailed explanations and/or drawings prior to starting construction.</p>
<div class="upcoming-game-head">
<div class="uc-game-head-title">
<h4>Participant<span></span></h4>
</div>
</div>
<p style="text-align: justify;">
This Battle is for university and higher education students only
<br>
There can be maximum 3 members in a group. Individual member or 2 members also can take part to the competition as a group.
</p>
<div class="upcoming-game-head">
<div class="uc-game-head-title">
<h4>Basics of robot</h4>
</div>
</div>
<p style="text-align: justify;"><b>Mobility</b><br>
Your bot can potentially be a tracked or wheeled bot, walker, roller, flier or whatever, as long as it moves around in a controlled manner without causing damage to the arena.
</p>
<p style="text-align: justify;"><b>Bot Control</b><br>
You must have reliable remote control over all of your bot’s functions and positions. Autonomous functions in the bot are acceptable, provided you are able to remotely disable or override those functions at any time.
</p>
<p style="text-align: justify;"><b>Weapons</b><br>
Robot may have more than one active weapon<br>
<b>Allowed Weapons</b><br>
Flipper<br>
Lifter<br>
Vertical/horizontal spinner<br>
Grabber<br>
Hammer/Pounder<br>
Pneumatic Weapons<br>
<br><br>
<b>Not Allowed</b><br>
Fire<br>
Untethered projectiles<br>
Radio Jamming<br>
Liquids (Oil, Glue, Water, Corrosive)<br>
Lasers<br>
Explosives<br>
EMP
</p>
<p style="text-align: justify;"><b>Configuration</b><br>
A bot can be comprised of one or more “Multi-Bots” and should be within the declared dimensions (size/weight). The robot power supply must be internal and the maximum voltage between any pair of points inside the robot cannot exceed 24V at any time.
</p>
<p style="text-align: justify;"><b>Size Limits</b><br>
The dimension of the robot must be within 40cm x 40cm x 60cm (length x width x height) and the allowed maximum weight is 13 kg
</p>
<div class="upcoming-game-head" style="margin-top: 35px;">
<div class="uc-game-head-title">
<h4>Activation/Deactivation</h4>
</div>
</div>
<p style="text-align: justify;">Your robot should have a clearly indicated START/STOP switch and once it is switched on the participant should have full control of the robot .Activation and deactivation must be done by one person.
<p style="text-align: justify;"><b>a.Activation</b><br>
It cannot require more than 30 seconds to activate the bot, including the removal of safety covers and restraints and the operation of the Master Switches. When any Master Switch (or combination of Master Switches) is turned on, there must be no motion at all by the bot or its weapons.
<p style="text-align: justify;"><b>b.Deactivation</b><br>
When your bot is deactivated, it must be incapable of moving or of operating any of its weapons. Deactivation cannot require more than 30 seconds.</p>
<div class="upcoming-game-head" style="margin-top: 35px;">
<div class="uc-game-head-title">
<h4>Electrical System</h4>
</div>
</div>
<p style="text-align: justify;">Batteries The robot power supply must be internal and the maximum voltage between any pair of points inside the robot cannot exceed 24V at any time. No internal combustion engine will be allowed.</p>
<div class="upcoming-game-head" style="margin-top: 35px;">
<div class="uc-game-head-title">
<h4>Remote Control</h4>
</div>
</div>
<p style="text-align: justify;">All communications to or from bots must use a commercially available remote control (“RC”) system. Bluetooth control also is accepted Your control systems have to be designed such that if your transmitter(s) lose power or are turned off, your bot and its weapon(s) will stop moving</p>
<div class="upcoming-game-head" style="margin-top: 35px;">
<div class="uc-game-head-title">
<h4>Handling Safety</h4>
</div>
</div>
<p style="text-align: justify;">Any sharp edges or corners on the bot that could injure someone must have a removable protective cover that cannot be accidentally knocked off Also, you will not be allowed to hand-carry your bot anywhere during the Tournament. You are required keep it in the provided area by the organizers.</p>
<div class="upcoming-game-head" style="margin-top: 35px;">
<div class="uc-game-head-title">
<h4>LethalBots Rights</h4>
</div>
</div>
<p style="text-align: justify;">LethalBots reserves the right to require you to modify or remove weights or magnets, or to make other modifications to your bot or its weapon system at any time during the contest.
</p>
<div class="upcoming-game-head" style="margin-top: 35px;">
<div class="uc-game-head-title">
<h4>Arena</h4>
</div>
</div>
<div class="">
<p><b>Arena pits at diagonal corners will be activated after 1 mins of starting the battle</b></p>
<img src="img/images/arena.JPG" width="75%" alt="">
</div>
</div>
</div>
</div>
</div>
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