@@ -99,29 +99,29 @@ IMGUI_SFML_API void Image(const sf::Sprite& sprite, const sf::Vector2f& size,
99
99
const sf::Color& borderColor = sf::Color::Transparent);
100
100
101
101
// ImageButton overloads for sf::Texture
102
- IMGUI_SFML_API bool ImageButton (const sf::Texture& texture, const int framePadding = -1 ,
102
+ IMGUI_SFML_API bool ImageButton (const sf::Texture& texture, int framePadding = -1 ,
103
103
const sf::Color& bgColor = sf::Color::Transparent,
104
104
const sf::Color& tintColor = sf::Color::White);
105
105
IMGUI_SFML_API bool ImageButton (const sf::Texture& texture, const sf::Vector2f& size,
106
- const int framePadding = -1 ,
106
+ int framePadding = -1 ,
107
107
const sf::Color& bgColor = sf::Color::Transparent,
108
108
const sf::Color& tintColor = sf::Color::White);
109
109
110
110
// ImageButton overloads for sf::RenderTexture
111
- IMGUI_SFML_API bool ImageButton (const sf::RenderTexture& texture, const int framePadding = -1 ,
111
+ IMGUI_SFML_API bool ImageButton (const sf::RenderTexture& texture, int framePadding = -1 ,
112
112
const sf::Color& bgColor = sf::Color::Transparent,
113
113
const sf::Color& tintColor = sf::Color::White);
114
114
IMGUI_SFML_API bool ImageButton (const sf::RenderTexture& texture, const sf::Vector2f& size,
115
- const int framePadding = -1 ,
115
+ int framePadding = -1 ,
116
116
const sf::Color& bgColor = sf::Color::Transparent,
117
117
const sf::Color& tintColor = sf::Color::White);
118
118
119
119
// ImageButton overloads for sf::Sprite
120
- IMGUI_SFML_API bool ImageButton (const sf::Sprite& sprite, const int framePadding = -1 ,
120
+ IMGUI_SFML_API bool ImageButton (const sf::Sprite& sprite, int framePadding = -1 ,
121
121
const sf::Color& bgColor = sf::Color::Transparent,
122
122
const sf::Color& tintColor = sf::Color::White);
123
123
IMGUI_SFML_API bool ImageButton (const sf::Sprite& sprite, const sf::Vector2f& size,
124
- const int framePadding = -1 ,
124
+ int framePadding = -1 ,
125
125
const sf::Color& bgColor = sf::Color::Transparent,
126
126
const sf::Color& tintColor = sf::Color::White);
127
127
0 commit comments