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blog/2024-12-29-rust-gpu-0.10.md

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@@ -52,7 +52,7 @@ Rust GPU is an "out-of-tree" compiler backend. This enables fast iteration while
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explore the problem space, but also makes us more susceptible to this sort of breakage.
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One of our long-term goals is to be a supported `rustc` backend.
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### **Mesh shader support**
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### Mesh shader support
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Rust GPU maintainer [@Firestar99](https://github.com/firestar99) and contributor
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[@BeastLe9enD](https://github.com/BeastLe9enD) added support for [mesh
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}
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```
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### **Subgroup support**
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### Subgroup support
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[@Firestar99](https://github.com/firestar99) also added support for subgroups via
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[subgroup intrinsics](https://github.com/Rust-GPU/rust-gpu/pull/14).

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