We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
1 parent 1e7f741 commit 91473e7Copy full SHA for 91473e7
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
@@ -46,11 +46,12 @@ class go_shadowforge_brazier : public GameObjectScript
46
instance->SetData(TYPE_LYCEUM, DONE);
47
else
48
instance->SetData(TYPE_LYCEUM, IN_PROGRESS);
49
- // If used brazier open linked doors (North or South)
50
- if (me->GetGUID() == instance->GetGuidData(DATA_SF_BRAZIER_N))
+ // If used both braziers, open linked doors (North and South)
+ if (instance->GetData(TYPE_LYCEUM) == DONE)
51
+ {
52
instance->HandleGameObject(instance->GetGuidData(DATA_GOLEM_DOOR_N), true);
- else if (me->GetGUID() == instance->GetGuidData(DATA_SF_BRAZIER_S))
53
instance->HandleGameObject(instance->GetGuidData(DATA_GOLEM_DOOR_S), true);
54
+ }
55
56
return false;
57
}
0 commit comments